the class models water increase in the terrain under the rain with constant precipitation Generated from class MR.PrecipitationSimulator. This is the const half of the class.
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Inheritance diagram for MR.Const_PrecipitationSimulator:Classes | |
| class | _InOptConst_SimulationStep |
This is used for optional parameters of class SimulationStep with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_SimulationStep. Usage: More... | |
| class | _InOptMut_SimulationStep |
This is used for optional parameters of class SimulationStep with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_SimulationStep. Usage: More... | |
| struct | _Underlying |
| class | Const_SimulationStep |
Generated from class MR.PrecipitationSimulator.SimulationStep. This is the const half of the class. More... | |
| class | SimulationStep |
Generated from class MR.PrecipitationSimulator.SimulationStep. This is the non-const half of the class. More... | |
Public Types | |
| enum | Event : int { Finish = 0 , BasinFull = 1 , Merge = 2 } |
Public Member Functions | |
| virtual void | Dispose () |
| unsafe | Const_PrecipitationSimulator (MR._ByValue_PrecipitationSimulator _other) |
Generated from constructor MR.PrecipitationSimulator.PrecipitationSimulator. | |
| unsafe | Const_PrecipitationSimulator (MR.WatershedGraph wg) |
initializes modeling from the initial subdivision of the terrain Generated from constructor MR.PrecipitationSimulator.PrecipitationSimulator. | |
Static Public Member Functions | |
| static unsafe implicit | operator Const_PrecipitationSimulator (MR.WatershedGraph wg) |
initializes modeling from the initial subdivision of the terrain Generated from constructor MR.PrecipitationSimulator.PrecipitationSimulator. | |
Protected Member Functions | |
| virtual unsafe void | Dispose (bool disposing) |
Additional Inherited Members | |
Protected Attributes inherited from MR.Misc.Object< Const_PrecipitationSimulator > | |
| bool | _IsOwningVal |
Properties inherited from MR.Misc.Object< Const_PrecipitationSimulator > | |
| virtual bool | _IsOwning [get] |
| Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough. | |
the class models water increase in the terrain under the rain with constant precipitation Generated from class MR.PrecipitationSimulator. This is the const half of the class.
| enum MR.Const_PrecipitationSimulator.Event : int |