Generated from class MR.PrecipitationSimulator.SimulationStep. This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
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| unsafe MR.PrecipitationSimulator.Event | event_ [get] |
| unsafe float | amount [get] |
| | amount of precipitation (in same units as mesh coordinates and water level)
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| unsafe ref readonly MR.GraphVertId | basin [get] |
| | BasinFull: this basin just became full Merge: this basin just absorbed the other basin.
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| unsafe ref readonly MR.GraphVertId | neiBasin [get] |
| | BasinFull: the flow from full basin will first go here (may be not the last destination) Merge: this basin was just absorbed.
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Generated from class MR.PrecipitationSimulator.SimulationStep. This is the const half of the class.
◆ Const_SimulationStep() [1/4]
| unsafe MR.Const_PrecipitationSimulator.Const_SimulationStep.Const_SimulationStep |
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inline |
Constructs an empty (default-constructed) instance.
◆ Const_SimulationStep() [2/4]
◆ Const_SimulationStep() [3/4]
Generated from constructor MR::PrecipitationSimulator::SimulationStep::SimulationStep.
◆ Const_SimulationStep() [4/4]
| MR.Const_PrecipitationSimulator.Const_SimulationStep.Const_SimulationStep |
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SimulationStep | _other | ) |
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inline |
Generated from constructor MR::PrecipitationSimulator::SimulationStep::SimulationStep.
◆ Dispose() [1/2]
| virtual void MR.Const_PrecipitationSimulator.Const_SimulationStep.Dispose |
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inlinevirtual |
◆ Dispose() [2/2]
| virtual unsafe void MR.Const_PrecipitationSimulator.Const_SimulationStep.Dispose |
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bool | disposing | ) |
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inlineprotectedvirtual |
◆ __ref_storage_amount
| unsafe float* MR.Const_PrecipitationSimulator.Const_SimulationStep.__ref_storage_amount |
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protected |
◆ __ref_storage_basin
| unsafe MR.GraphVertId* MR.Const_PrecipitationSimulator.Const_SimulationStep.__ref_storage_basin |
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protected |
◆ __ref_storage_event_
◆ __ref_storage_neiBasin
| unsafe MR.GraphVertId* MR.Const_PrecipitationSimulator.Const_SimulationStep.__ref_storage_neiBasin |
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protected |
◆ amount
| unsafe float MR.Const_PrecipitationSimulator.Const_SimulationStep.amount |
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get |
amount of precipitation (in same units as mesh coordinates and water level)
◆ basin
| unsafe ref readonly MR.GraphVertId MR.Const_PrecipitationSimulator.Const_SimulationStep.basin |
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get |
BasinFull: this basin just became full Merge: this basin just absorbed the other basin.
◆ event_
◆ neiBasin
| unsafe ref readonly MR.GraphVertId MR.Const_PrecipitationSimulator.Const_SimulationStep.neiBasin |
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get |
BasinFull: the flow from full basin will first go here (may be not the last destination) Merge: this basin was just absorbed.
The documentation for this class was generated from the following file: