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rigid transformation preserving all distances: y = A*x + b, where A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidXf3d. This is the const half of the class. More...

Inheritance diagram for MR.Const_RigidXf3d:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()
unsafe Const_RigidXf3d ()
 Constructs an empty (default-constructed) instance.
unsafe Const_RigidXf3d (MR.Const_RigidXf3d _other)
 Generated from constructor MR.RigidXf3d.RigidXf3d.
 Const_RigidXf3d (RigidXf3d _other)
 Generated from constructor MR.RigidXf3d.RigidXf3d.
unsafe Const_RigidXf3d (in MR.Vector3d a, in MR.Vector3d b)
 Generated from constructor MR.RigidXf3d.RigidXf3d.
unsafe MR.AffineXf3d rigidXf ()
 converts this into rigid transformation, which non-linearly depends on angles Generated from method MR.RigidXf3d.rigidXf.
unsafe MR.AffineXf3d linearXf ()
 converts this into not-rigid transformation but with matrix, which linearly depends on angles Generated from method MR.RigidXf3d.linearXf.

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Protected Attributes

unsafe MR.Vector3d__ref_storage_a
unsafe MR.Vector3d__ref_storage_b

Properties

unsafe ref readonly MR.Vector3d a [get]
 rotation angles relative to x,y,z axes
unsafe ref readonly MR.Vector3d b [get]
 shift

Detailed Description

rigid transformation preserving all distances: y = A*x + b, where A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidXf3d. This is the const half of the class.

Constructor & Destructor Documentation

◆ Const_RigidXf3d() [1/4]

unsafe MR.Const_RigidXf3d.Const_RigidXf3d ( )
inline

Constructs an empty (default-constructed) instance.

◆ Const_RigidXf3d() [2/4]

unsafe MR.Const_RigidXf3d.Const_RigidXf3d ( MR.Const_RigidXf3d _other)
inline

Generated from constructor MR.RigidXf3d.RigidXf3d.

◆ Const_RigidXf3d() [3/4]

MR.Const_RigidXf3d.Const_RigidXf3d ( RigidXf3d _other)
inline

Generated from constructor MR.RigidXf3d.RigidXf3d.

◆ Const_RigidXf3d() [4/4]

unsafe MR.Const_RigidXf3d.Const_RigidXf3d ( in MR.Vector3d a,
in MR.Vector3d b )
inline

Generated from constructor MR.RigidXf3d.RigidXf3d.

Member Function Documentation

◆ Dispose() [1/2]

virtual void MR.Const_RigidXf3d.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.Const_RigidXf3d.Dispose ( bool disposing)
inlineprotectedvirtual

◆ linearXf()

unsafe MR.AffineXf3d MR.Const_RigidXf3d.linearXf ( )
inline

converts this into not-rigid transformation but with matrix, which linearly depends on angles Generated from method MR.RigidXf3d.linearXf.

◆ rigidXf()

unsafe MR.AffineXf3d MR.Const_RigidXf3d.rigidXf ( )
inline

converts this into rigid transformation, which non-linearly depends on angles Generated from method MR.RigidXf3d.rigidXf.

Member Data Documentation

◆ __ref_storage_a

unsafe MR.Vector3d* MR.Const_RigidXf3d.__ref_storage_a
protected

◆ __ref_storage_b

unsafe MR.Vector3d* MR.Const_RigidXf3d.__ref_storage_b
protected

Property Documentation

◆ a

unsafe ref readonly MR.Vector3d MR.Const_RigidXf3d.a
get

rotation angles relative to x,y,z axes

◆ b

unsafe ref readonly MR.Vector3d MR.Const_RigidXf3d.b
get

shift


The documentation for this class was generated from the following file: