rigid transformation preserving all distances: y = A*x + b, where A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidXf3d. This is the const half of the class.
More...
|
|
virtual void | Dispose () |
| |
|
unsafe | Const_RigidXf3d () |
| | Constructs an empty (default-constructed) instance.
|
| |
|
unsafe | Const_RigidXf3d (MR.Const_RigidXf3d _other) |
| | Generated from constructor MR.RigidXf3d.RigidXf3d.
|
| |
|
unsafe | Const_RigidXf3d (in MR.Vector3d a, in MR.Vector3d b) |
| | Generated from constructor MR.RigidXf3d.RigidXf3d.
|
| |
|
unsafe MR.AffineXf3d | rigidXf () |
| | converts this into rigid transformation, which non-linearly depends on angles Generated from method MR.RigidXf3d.rigidXf.
|
| |
|
unsafe MR.AffineXf3d | linearXf () |
| | converts this into not-rigid transformation but with matrix, which linearly depends on angles Generated from method MR.RigidXf3d.linearXf.
|
| |
|
|
virtual unsafe void | Dispose (bool disposing) |
| |
|
|
unsafe ref readonly MR.Vector3d | a [get] |
| | shift
|
| |
|
unsafe ref readonly MR.Vector3d | b [get] |
| |
|
virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
|
| |
rigid transformation preserving all distances: y = A*x + b, where A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidXf3d. This is the const half of the class.
The documentation for this class was generated from the following file: