affine transformation: y = A*x + b, where A in VxV, and b in V Generated from class MR.AffineXf3d. This is the by-value version of the struct.
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Inheritance diagram for MR.AffineXf3d:Public Member Functions | |
| AffineXf3d (AffineXf3d _other) | |
| Generated copy constructor. | |
| unsafe | AffineXf3d () |
| Constructs an empty (default-constructed) instance. | |
| unsafe | AffineXf3d (in MR.Matrix3d A, in MR.Vector3d b) |
Generated from constructor MR.AffineXf3d.AffineXf3d. | |
| readonly unsafe MR.Vector3d | call (in MR.Vector3d x) |
application of the transformation to a point Generated from method MR.AffineXf3d.operator(). | |
| readonly unsafe MR.Vector3d | linearOnly (in MR.Vector3d x) |
applies only linear part of the transformation to given vector (e.g. to normal) skipping adding shift (b) for example if this is a rigid transformation, then only rotates input vector Generated from method MR.AffineXf3d.linearOnly. | |
| readonly unsafe MR.AffineXf3d | inverse () |
computes inverse transformation Generated from method MR.AffineXf3d.inverse. | |
| bool | Equals (MR.AffineXf3d b) |
| override bool | Equals (object? other) |
Static Public Member Functions | |
| static implicit | operator AffineXf3d (ConstBox_AffineXf3d other) |
| Copy contents from a wrapper class to this struct. | |
| static unsafe MR.AffineXf3d | translation (in MR.Vector3d b) |
creates translation-only transformation (with identity linear component) Generated from method MR.AffineXf3d.translation. | |
| static unsafe MR.AffineXf3d | linear (in MR.Matrix3d A) |
creates linear-only transformation (without translation) Generated from method MR.AffineXf3d.linear. | |
| static unsafe MR.AffineXf3d | xfAround (in MR.Matrix3d A, in MR.Vector3d stable) |
creates transformation with given linear part with given stable point Generated from method MR.AffineXf3d.xfAround. | |
| static unsafe MR.AffineXf3d | operator* (MR.AffineXf3d u, in MR.AffineXf3d v) |
composition of two transformations: \( y = (u * v) ( x ) = u( v( x ) ) = ( u.A * ( v.A * x + v.b ) + u.b ) = ( u.A * v.A ) * x + ( u.A * v.b + u.b ) \) Generated from function MR.operator*. | |
| static unsafe bool | operator== (MR.AffineXf3d a, MR.AffineXf3d b) |
Generated from function MR.operator==. | |
| static unsafe bool | operator!= (MR.AffineXf3d a, MR.AffineXf3d b) |
Public Attributes | |
| MR.Matrix3d | a |
| MR.Vector3d | b |
affine transformation: y = A*x + b, where A in VxV, and b in V Generated from class MR.AffineXf3d. This is the by-value version of the struct.