given a spanning tree of edges in the mesh (or forest in case of several connected components), prepares to build quickly a path along tree edges between any two vertices Generated from class MR.InTreePathBuilder. This is the non-const half of the class. More...
Public Member Functions | |
| unsafe | InTreePathBuilder (MR._ByValue_InTreePathBuilder _other) |
| Generated from constructor MR.InTreePathBuilder.InTreePathBuilder. | |
| InTreePathBuilder (Const_InTreePathBuilder _other) | |
| Generated from constructor MR.InTreePathBuilder.InTreePathBuilder. | |
| InTreePathBuilder (InTreePathBuilder _other) | |
| Generated from constructor MR.InTreePathBuilder.InTreePathBuilder. | |
| unsafe | InTreePathBuilder (MR.Const_MeshTopology topology, MR.Const_UndirectedEdgeBitSet treeEdges) |
| Generated from constructor MR.InTreePathBuilder.InTreePathBuilder. | |
given a spanning tree of edges in the mesh (or forest in case of several connected components), prepares to build quickly a path along tree edges between any two vertices Generated from class MR.InTreePathBuilder. This is the non-const half of the class.
|
inline |
Generated from constructor MR.InTreePathBuilder.InTreePathBuilder.
|
inline |
Generated from constructor MR.InTreePathBuilder.InTreePathBuilder.
|
inline |
Generated from constructor MR.InTreePathBuilder.InTreePathBuilder.
|
inline |
Generated from constructor MR.InTreePathBuilder.InTreePathBuilder.