MeshLib C# Docs
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MR.MeshApproxRelaxParams Class Reference

Generated from class MR.MeshApproxRelaxParams. Base classes: Direct: (non-virtual) MR.MeshRelaxParams Indirect: (non-virtual) MR.RelaxParams This is the non-const half of the class. More...

+ Inheritance diagram for MR.MeshApproxRelaxParams:

Public Member Functions

unsafe MeshApproxRelaxParams ()
 Constructs an empty (default-constructed) instance.
 
unsafe MeshApproxRelaxParams (MR.Const_MeshApproxRelaxParams _other)
 Generated from constructor MR.MeshApproxRelaxParams.MeshApproxRelaxParams.
 
 MeshApproxRelaxParams (MeshApproxRelaxParams _other)
 Generated from constructor MR.MeshApproxRelaxParams.MeshApproxRelaxParams.
 
unsafe MR.MeshApproxRelaxParams assign (MR.Const_MeshApproxRelaxParams _other)
 Generated from method MR.MeshApproxRelaxParams.operator=.
 

Static Public Member Functions

static unsafe implicit operator MR.RelaxParams (MeshApproxRelaxParams self)
 
static unsafe implicit operator MR.MeshRelaxParams (MeshApproxRelaxParams self)
 

Properties

new unsafe ref float surfaceDilateRadius [get]
 
new unsafe ref MR.RelaxApproxType type [get]
 
new unsafe ref bool hardSmoothTetrahedrons [get]
 move all region vertices with exactly three neighbor vertices in the center of the neighbors
 
new unsafe MR.? Const_VertScalars weights [get, set]
 weight for each vertex. By default, all the vertices have equal weights.
 
new unsafe ref int iterations [get]
 number of iterations
 
new unsafe MR.? Const_VertBitSet region [get, set]
 region to relax
 
new unsafe ref float force [get]
 speed of relaxing, typical values (0.0, 0.5]
 
new unsafe ref bool limitNearInitial [get]
 if true then maximal displacement of each point during denoising will be limited
 
new unsafe ref float maxInitialDist [get]
 maximum distance between a point and its position before relaxation, ignored if limitNearInitial = false
 

Detailed Description

Generated from class MR.MeshApproxRelaxParams. Base classes: Direct: (non-virtual) MR.MeshRelaxParams Indirect: (non-virtual) MR.RelaxParams This is the non-const half of the class.

Constructor & Destructor Documentation

◆ MeshApproxRelaxParams() [1/3]

unsafe MR.MeshApproxRelaxParams.MeshApproxRelaxParams ( )
inline

Constructs an empty (default-constructed) instance.

◆ MeshApproxRelaxParams() [2/3]

unsafe MR.MeshApproxRelaxParams.MeshApproxRelaxParams ( MR.Const_MeshApproxRelaxParams _other)
inline

Generated from constructor MR.MeshApproxRelaxParams.MeshApproxRelaxParams.

◆ MeshApproxRelaxParams() [3/3]

MR.MeshApproxRelaxParams.MeshApproxRelaxParams ( MeshApproxRelaxParams _other)
inline

Generated from constructor MR.MeshApproxRelaxParams.MeshApproxRelaxParams.

Member Function Documentation

◆ assign()

unsafe MR.MeshApproxRelaxParams MR.MeshApproxRelaxParams.assign ( MR.Const_MeshApproxRelaxParams _other)
inline

Generated from method MR.MeshApproxRelaxParams.operator=.

◆ operator MR.MeshRelaxParams()

static unsafe implicit MR.MeshApproxRelaxParams.operator MR.MeshRelaxParams ( MeshApproxRelaxParams self)
inlinestatic

◆ operator MR.RelaxParams()

static unsafe implicit MR.MeshApproxRelaxParams.operator MR.RelaxParams ( MeshApproxRelaxParams self)
inlinestatic

Property Documentation

◆ force

new unsafe ref float MR.MeshApproxRelaxParams.force
get

speed of relaxing, typical values (0.0, 0.5]

◆ hardSmoothTetrahedrons

new unsafe ref bool MR.MeshApproxRelaxParams.hardSmoothTetrahedrons
get

move all region vertices with exactly three neighbor vertices in the center of the neighbors

◆ iterations

new unsafe ref int MR.MeshApproxRelaxParams.iterations
get

number of iterations

◆ limitNearInitial

new unsafe ref bool MR.MeshApproxRelaxParams.limitNearInitial
get

if true then maximal displacement of each point during denoising will be limited

◆ maxInitialDist

new unsafe ref float MR.MeshApproxRelaxParams.maxInitialDist
get

maximum distance between a point and its position before relaxation, ignored if limitNearInitial = false

◆ region

new unsafe MR.? Const_VertBitSet MR.MeshApproxRelaxParams.region
getset

region to relax

◆ surfaceDilateRadius

new unsafe ref float MR.MeshApproxRelaxParams.surfaceDilateRadius
get

radius to find neighbors by surface 0.0f - default = 1e-3 * sqrt(surface area)

◆ type

new unsafe ref MR.RelaxApproxType MR.MeshApproxRelaxParams.type
get

◆ weights

new unsafe MR.? Const_VertScalars MR.MeshApproxRelaxParams.weights
getset

weight for each vertex. By default, all the vertices have equal weights.


The documentation for this class was generated from the following file: