Generated from class MR.MeshEqualizeTriAreasParams. Base classes: Direct: (non-virtual) MR.MeshRelaxParams Indirect: (non-virtual) MR.RelaxParams This is the non-const half of the class.
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| new unsafe ref bool | noShrinkage [get] |
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| new unsafe ref bool | hardSmoothTetrahedrons [get] |
| | move all region vertices with exactly three neighbor vertices in the center of the neighbors
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| new unsafe MR.? Const_VertScalars | weights [get, set] |
| | weight for each vertex. By default, all the vertices have equal weights.
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| new unsafe ref int | iterations [get] |
| | number of iterations
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| new unsafe MR.? Const_VertBitSet | region [get, set] |
| | region to relax
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| new unsafe ref float | force [get] |
| | speed of relaxing, typical values (0.0, 0.5]
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| new unsafe ref bool | limitNearInitial [get] |
| | if true then maximal displacement of each point during denoising will be limited
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| new unsafe ref float | maxInitialDist [get] |
| | maximum distance between a point and its position before relaxation, ignored if limitNearInitial = false
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Generated from class MR.MeshEqualizeTriAreasParams. Base classes: Direct: (non-virtual) MR.MeshRelaxParams Indirect: (non-virtual) MR.RelaxParams This is the non-const half of the class.
◆ MeshEqualizeTriAreasParams() [1/3]
| unsafe MR.MeshEqualizeTriAreasParams.MeshEqualizeTriAreasParams |
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inline |
Constructs an empty (default-constructed) instance.
◆ MeshEqualizeTriAreasParams() [2/3]
| unsafe MR.MeshEqualizeTriAreasParams.MeshEqualizeTriAreasParams |
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MR.Const_MeshEqualizeTriAreasParams | _other | ) |
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inline |
Generated from constructor MR.MeshEqualizeTriAreasParams.MeshEqualizeTriAreasParams.
◆ MeshEqualizeTriAreasParams() [3/3]
Generated from constructor MR.MeshEqualizeTriAreasParams.MeshEqualizeTriAreasParams.
◆ assign()
Generated from method MR.MeshEqualizeTriAreasParams.operator=.
◆ operator MR.MeshRelaxParams()
◆ operator MR.RelaxParams()
◆ force
| new unsafe ref float MR.MeshEqualizeTriAreasParams.force |
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get |
speed of relaxing, typical values (0.0, 0.5]
◆ hardSmoothTetrahedrons
| new unsafe ref bool MR.MeshEqualizeTriAreasParams.hardSmoothTetrahedrons |
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get |
move all region vertices with exactly three neighbor vertices in the center of the neighbors
◆ iterations
| new unsafe ref int MR.MeshEqualizeTriAreasParams.iterations |
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get |
◆ limitNearInitial
| new unsafe ref bool MR.MeshEqualizeTriAreasParams.limitNearInitial |
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get |
if true then maximal displacement of each point during denoising will be limited
◆ maxInitialDist
| new unsafe ref float MR.MeshEqualizeTriAreasParams.maxInitialDist |
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get |
maximum distance between a point and its position before relaxation, ignored if limitNearInitial = false
◆ noShrinkage
| new unsafe ref bool MR.MeshEqualizeTriAreasParams.noShrinkage |
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get |
if true prevents the surface from shrinkage after many iterations; technically it is done by solving the same task in the plane orthogonal to normal direction
◆ region
| new unsafe MR.? Const_VertBitSet MR.MeshEqualizeTriAreasParams.region |
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getset |
◆ weights
| new unsafe MR.? Const_VertScalars MR.MeshEqualizeTriAreasParams.weights |
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getset |
weight for each vertex. By default, all the vertices have equal weights.
The documentation for this class was generated from the following file: