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MR.PlanarTriangulation.Const_ISweepLineCache Class Reference

keeps the internal buffers of the sweep-line triangulation alive between runs, so a caller triangulating many contour sets one by one avoids re-allocating them on every call; the entries returning a Mesh move the topology and the points out into it, so those two grow again on the next run, while triangulateDisjointContoursTopology keeps everything; one cache must not be used by several threads at once Generated from class MR.PlanarTriangulation.ISweepLineCache. This is the const half of the class. More...

Inheritance diagram for MR.PlanarTriangulation.Const_ISweepLineCache:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Detailed Description

keeps the internal buffers of the sweep-line triangulation alive between runs, so a caller triangulating many contour sets one by one avoids re-allocating them on every call; the entries returning a Mesh move the topology and the points out into it, so those two grow again on the next run, while triangulateDisjointContoursTopology keeps everything; one cache must not be used by several threads at once Generated from class MR.PlanarTriangulation.ISweepLineCache. This is the const half of the class.

Member Function Documentation

◆ Dispose() [1/2]

virtual void MR.PlanarTriangulation.Const_ISweepLineCache.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.PlanarTriangulation.Const_ISweepLineCache.Dispose ( bool disposing)
inlineprotectedvirtual

The documentation for this class was generated from the following file: