keeps the internal buffers of the sweep-line triangulation alive between runs, so a caller triangulating many contour sets one by one avoids re-allocating them on every call; the entries returning a Mesh move the topology and the points out into it, so those two grow again on the next run, while triangulateDisjointContoursTopology keeps everything; one cache must not be used by several threads at once Generated from class MR.PlanarTriangulation.ISweepLineCache. This is the non-const half of the class. More...
Additional Inherited Members | |
| Public Member Functions inherited from MR.PlanarTriangulation.Const_ISweepLineCache | |
| virtual void | Dispose () |
| Protected Member Functions inherited from MR.PlanarTriangulation.Const_ISweepLineCache | |
| virtual unsafe void | Dispose (bool disposing) |
keeps the internal buffers of the sweep-line triangulation alive between runs, so a caller triangulating many contour sets one by one avoids re-allocating them on every call; the entries returning a Mesh move the topology and the points out into it, so those two grow again on the next run, while triangulateDisjointContoursTopology keeps everything; one cache must not be used by several threads at once Generated from class MR.PlanarTriangulation.ISweepLineCache. This is the non-const half of the class.