rigid (with scale) transformation that multiplies all distances on same scale: y = s*A*x + b, where s is a scalar, A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidScaleXf3d. This is the non-const half of the class.
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unsafe | RigidScaleXf3d () |
| | Constructs an empty (default-constructed) instance.
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unsafe | RigidScaleXf3d (MR.Const_RigidScaleXf3d _other) |
| | Generated from constructor MR.RigidScaleXf3d.RigidScaleXf3d.
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unsafe | RigidScaleXf3d (in MR.Vector3d a, in MR.Vector3d b, double s) |
| | Generated from constructor MR.RigidScaleXf3d.RigidScaleXf3d.
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unsafe MR.RigidScaleXf3d | assign (MR.Const_RigidScaleXf3d _other) |
| | Generated from method MR.RigidScaleXf3d.operator=.
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virtual void | Dispose () |
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unsafe | Const_RigidScaleXf3d () |
| | Constructs an empty (default-constructed) instance.
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unsafe | Const_RigidScaleXf3d (MR.Const_RigidScaleXf3d _other) |
| | Generated from constructor MR.RigidScaleXf3d.RigidScaleXf3d.
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unsafe | Const_RigidScaleXf3d (in MR.Vector3d a, in MR.Vector3d b, double s) |
| | Generated from constructor MR.RigidScaleXf3d.RigidScaleXf3d.
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unsafe MR.AffineXf3d | rigidScaleXf () |
| | converts this into rigid (with scale) transformation, which non-linearly depends on angles Generated from method MR.RigidScaleXf3d.rigidScaleXf.
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unsafe MR.AffineXf3d | linearXf () |
| | converts this into not-rigid transformation but with matrix, which linearly depends on angles Generated from method MR.RigidScaleXf3d.linearXf.
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new unsafe ref MR.Vector3d | a [get] |
| | shift
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new unsafe ref MR.Vector3d | b [get] |
| | scaling
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new unsafe ref double | s [get] |
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unsafe ref readonly MR.Vector3d | a [get] |
| | shift
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unsafe ref readonly MR.Vector3d | b [get] |
| | scaling
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unsafe double | s [get] |
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virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
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virtual unsafe void | Dispose (bool disposing) |
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bool | _IsOwningVal |
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rigid (with scale) transformation that multiplies all distances on same scale: y = s*A*x + b, where s is a scalar, A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidScaleXf3d. This is the non-const half of the class.
The documentation for this class was generated from the following file: