MeshLib C# Docs
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MRRigidScaleXf3.cs File Reference

Classes

class  MR
 
class  MR.RigidScaleXf3f
 rigid (with scale) transformation that multiplies all distances on same scale: y = s*A*x + b, where s is a scalar, A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidScaleXf3f. This is the non-const half of the class. More...
 
class  MR.RigidScaleXf3d
 rigid (with scale) transformation that multiplies all distances on same scale: y = s*A*x + b, where s is a scalar, A is rotation matrix 3x3 stored as 3 angles, and b is shift vector Generated from class MR.RigidScaleXf3d. This is the non-const half of the class. More...