This is used as a function parameter when the underlying function receives PrecipitationSimulator by value. Usage:
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Public Member Functions | |
| _ByValue_PrecipitationSimulator (Const_PrecipitationSimulator new_value) | |
| _ByValue_PrecipitationSimulator (MR.Misc._Moved< PrecipitationSimulator > moved) | |
Static Public Member Functions | |
| static implicit | operator _ByValue_PrecipitationSimulator (Const_PrecipitationSimulator arg) |
| static implicit | operator _ByValue_PrecipitationSimulator (MR.Misc._Moved< PrecipitationSimulator > arg) |
| static unsafe implicit | operator _ByValue_PrecipitationSimulator (MR.WatershedGraph wg) |
initializes modeling from the initial subdivision of the terrain Generated from constructor MR.PrecipitationSimulator.PrecipitationSimulator. | |
This is used as a function parameter when the underlying function receives PrecipitationSimulator by value. Usage:
PrecipitationSimulator/Const_PrecipitationSimulator to copy it into the function.Move(instance) to move it into the function. This is a more efficient form of copying that might invalidate the input object. Be careful if your input isn't a unique reference to this object.null to use the default argument, assuming the parameter has a default argument (has ? in the type).