|
| TextureBitSet | __and__ (self, TextureBitSet b) |
| TextureBitSet | __iand__ (self, TextureBitSet b) |
| None | __init__ (self) |
| None | __init__ (self, int numBits, bool fillValue=False) |
| None | __init__ (self, BitSet src) |
| None | __init__ (self, BitSet src) |
| None | __init__ (self, TextureBitSet arg0) |
| TextureBitSet | __ior__ (self, TextureBitSet b) |
| TextureBitSet | __isub__ (self, TextureBitSet b) |
| typing.Iterator[TextureId] | __iter__ (self) |
| TextureBitSet | __ixor__ (self, TextureBitSet b) |
| TextureBitSet | __or__ (self, TextureBitSet b) |
| str | __repr__ (self) |
| TextureBitSet | __sub__ (self, TextureBitSet b) |
| TextureBitSet | __xor__ (self, TextureBitSet b) |
| None | autoResizeSet (self, TextureId pos, int len, bool val=True) |
| None | autoResizeSet (self, TextureId pos, bool val=True) |
| bool | autoResizeTestSet (self, TextureId pos, bool val=True) |
| TextureId | backId (self) |
| TextureId | endId (self) |
| TextureId | find_first (self) |
| TextureId | find_first_not_set (self) |
| TextureId | find_last (self) |
| TextureId | find_last_not_set (self) |
| TextureId | find_next (self, TextureId pos) |
| TextureId | find_next_not_set (self, TextureId pos) |
| TextureBitSet | flip (self, TextureId n, int len) |
| TextureBitSet | flip (self, TextureId n) |
| TextureBitSet | flip (self) |
| TextureBitSet | getMapping (self, Vector_TextureId_TextureId map) |
| TextureBitSet | getMapping (self, BMap_TextureId_TextureId map) |
| TextureBitSet | getMapping (self, phmap_flat_hash_map_Id_TextureTag_Id_TextureTag map) |
| TextureBitSet | getMapping (self, Vector_TextureId_TextureId map, int resSize) |
| TextureBitSet | getMapping (self, phmap_flat_hash_map_Id_TextureTag_Id_TextureTag map, int resSize) |
| bool | intersects (self, TextureBitSet a) |
| bool | is_subset_of (self, TextureBitSet a) |
| TextureId | nthSetBit (self, int n) |
| TextureBitSet | reset (self, TextureId n, int len) |
| TextureBitSet | reset (self, TextureId n) |
| TextureBitSet | reset (self) |
| TextureBitSet | set (self, TextureId n, int len, bool val) |
| TextureBitSet | set (self, TextureId n, bool val) |
| TextureBitSet | set (self, TextureId n) |
| TextureBitSet | set (self) |
| TextureBitSet | subtract (self, TextureBitSet b, int bShiftInBlocks) |
| bool | test (self, TextureId n) |
| bool | test_set (self, TextureId n, bool val=True) |
| BitSet | __and__ (self, BitSet b) |
| bool | __eq__ (self, BitSet b) |
| BitSet | __iand__ (self, BitSet b) |
| None | __init__ (self) |
| None | __init__ (self, int numBits, bool fillValue=False) |
| None | __init__ (self, BitSet arg0) |
| BitSet | __ior__ (self, BitSet b) |
| BitSet | __isub__ (self, BitSet b) |
| typing.Iterator[int] | __iter__ (self) |
| BitSet | __ixor__ (self, BitSet b) |
| BitSet | __or__ (self, BitSet b) |
| str | __repr__ (self) |
| typing.Any | __rlshift__ (self, typing.Any bs) |
| typing.Any | __rrshift__ (self, typing.Any bs) |
| BitSet | __sub__ (self, BitSet b) |
| BitSet | __xor__ (self, BitSet b) |
| bool | all (self) |
| bool | any (self) |
| std_vector_unsigned_long | bits (self) |
| int | capacity (self) |
| None | clear (self) |
| int | count (self) |
| bool | empty (self) |
| int | heapBytes (self) |
| bool | none (self) |
| int | num_blocks (self) |
| None | pop_back (self) |
| None | push_back (self, bool val) |
| None | reserve (self, int numBits) |
| None | resize (self, int numBits, bool fillValue=False) |
| None | resizeWithReserve (self, int newSize) |
| None | reverse (self) |
| None | shrink_to_fit (self) |
| int | size (self) |
| bool | uncheckedTest (self, int n) |
| bool | uncheckedTestSet (self, int n, bool val=True) |
Generated from: MR::TextureBitSet
Vector<bool, I> like container (random-access, I - index type, bool - value type)
with all bits after size() considered off during testing