#include <MRCMesh/MRId.h>#include <MRCMisc/common.h>#include <MRCMisc/exports.h>#include <stddef.h>Go to the source code of this file.
| Typedefs | |
| typedef struct MR_WatershedGraph | MR_WatershedGraph | 
| typedef struct MR_PrecipitationSimulator | MR_PrecipitationSimulator | 
| typedef enum MR_PrecipitationSimulator_Event | MR_PrecipitationSimulator_Event | 
| typedef struct MR_PrecipitationSimulator_SimulationStep | MR_PrecipitationSimulator_SimulationStep | 
| Generated from class MR::PrecipitationSimulator::SimulationStep. | |
| Enumerations | |
| enum | MR_PrecipitationSimulator_Event { MR_PrecipitationSimulator_Event_Finish = 0 , MR_PrecipitationSimulator_Event_BasinFull = 1 , MR_PrecipitationSimulator_Event_Merge = 2 } | 
| typedef struct MR_PrecipitationSimulator MR_PrecipitationSimulator | 
the class models water increase in the terrain under the rain with constant precipitation Generated from class MR::PrecipitationSimulator. 
Generated from class MR::PrecipitationSimulator::SimulationStep. 
| typedef struct MR_WatershedGraph MR_WatershedGraph | 
| MRC_API MR_PrecipitationSimulator * MR_PrecipitationSimulator_Construct | ( | MR_WatershedGraph * | wg | ) | 
initializes modeling from the initial subdivision of the terrain Generated from a constructor of class MR::PrecipitationSimulator. Parameter wg can not be null. It is a single object. Never returns null. Returns an instance allocated on the heap! Must call MR_PrecipitationSimulator_Destroy() to free it when you're done using it. 
| MRC_API MR_PrecipitationSimulator * MR_PrecipitationSimulator_ConstructFromAnother | ( | MR_PassBy | _other_pass_by, | 
| MR_PrecipitationSimulator * | _other ) | 
Generated from a constructor of class MR::PrecipitationSimulator. Never returns null. Returns an instance allocated on the heap! Must call MR_PrecipitationSimulator_Destroy() to free it when you're done using it. 
| MRC_API void MR_PrecipitationSimulator_Destroy | ( | const MR_PrecipitationSimulator * | _this | ) | 
Destroys a heap-allocated instance of MR_PrecipitationSimulator. Does nothing if the pointer is null. 
| MRC_API void MR_PrecipitationSimulator_DestroyArray | ( | const MR_PrecipitationSimulator * | _this | ) | 
Destroys a heap-allocated array of MR_PrecipitationSimulator. Does nothing if the pointer is null. 
| MRC_API MR_PrecipitationSimulator * MR_PrecipitationSimulator_OffsetMutablePtr | ( | MR_PrecipitationSimulator * | ptr, | 
| ptrdiff_t | i ) | 
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. 
| MRC_API const MR_PrecipitationSimulator * MR_PrecipitationSimulator_OffsetPtr | ( | const MR_PrecipitationSimulator * | ptr, | 
| ptrdiff_t | i ) | 
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. 
| MRC_API MR_PrecipitationSimulator_SimulationStep * MR_PrecipitationSimulator_simulateOne | ( | MR_PrecipitationSimulator * | _this | ) | 
processes the next event happened with the terrain basins Generated from a method of class MR::PrecipitationSimulator named simulateOne. Parameter _this can not be null. It is a single object. Never returns null. Returns an instance allocated on the heap! Must call MR_PrecipitationSimulator_SimulationStep_Destroy() to free it when you're done using it. 
| MRC_API MR_PrecipitationSimulator_SimulationStep * MR_PrecipitationSimulator_SimulationStep_AssignFromAnother | ( | MR_PrecipitationSimulator_SimulationStep * | _this, | 
| const MR_PrecipitationSimulator_SimulationStep * | _other ) | 
Generated from a method of class MR::PrecipitationSimulator::SimulationStep named operator=. Parameter _this can not be null. It is a single object. Parameter _other can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it. 
| MRC_API MR_PrecipitationSimulator_SimulationStep * MR_PrecipitationSimulator_SimulationStep_ConstructFrom | ( | MR_PrecipitationSimulator_Event | event, | 
| float | amount, | ||
| MR_GraphVertId | basin, | ||
| MR_GraphVertId | neiBasin ) | 
Constructs MR::PrecipitationSimulator::SimulationStep elementwise. Never returns null. Returns an instance allocated on the heap! Must call MR_PrecipitationSimulator_SimulationStep_Destroy() to free it when you're done using it. 
| MRC_API MR_PrecipitationSimulator_SimulationStep * MR_PrecipitationSimulator_SimulationStep_ConstructFromAnother | ( | const MR_PrecipitationSimulator_SimulationStep * | _other | ) | 
Generated from a constructor of class MR::PrecipitationSimulator::SimulationStep. Parameter _other can not be null. It is a single object. Never returns null. Returns an instance allocated on the heap! Must call MR_PrecipitationSimulator_SimulationStep_Destroy() to free it when you're done using it. 
| MRC_API MR_PrecipitationSimulator_SimulationStep * MR_PrecipitationSimulator_SimulationStep_DefaultConstruct | ( | void | ) | 
Constructs an empty (default-constructed) instance. Never returns null. Returns an instance allocated on the heap! Must call MR_PrecipitationSimulator_SimulationStep_Destroy() to free it when you're done using it. 
| MRC_API MR_PrecipitationSimulator_SimulationStep * MR_PrecipitationSimulator_SimulationStep_DefaultConstructArray | ( | size_t | num_elems | ) | 
Constructs an array of empty (default-constructed) instances, of the specified size. Will never return null. The array must be destroyed using MR_PrecipitationSimulator_SimulationStep_DestroyArray(). Use MR_PrecipitationSimulator_SimulationStep_OffsetMutablePtr() and MR_PrecipitationSimulator_SimulationStep_OffsetPtr() to access the array elements. 
| MRC_API void MR_PrecipitationSimulator_SimulationStep_Destroy | ( | const MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
Destroys a heap-allocated instance of MR_PrecipitationSimulator_SimulationStep. Does nothing if the pointer is null. 
| MRC_API void MR_PrecipitationSimulator_SimulationStep_DestroyArray | ( | const MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
Destroys a heap-allocated array of MR_PrecipitationSimulator_SimulationStep. Does nothing if the pointer is null. 
| MRC_API const float * MR_PrecipitationSimulator_SimulationStep_Get_amount | ( | const MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
amount of precipitation (in same units as mesh coordinates and water level) Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named amount. Parameter _this can not be null. It is a single object. 
| MRC_API const MR_GraphVertId * MR_PrecipitationSimulator_SimulationStep_Get_basin | ( | const MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
BasinFull: this basin just became full Merge: this basin just absorbed the other basin Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named basin. Parameter _this can not be null. It is a single object. 
| MRC_API const MR_PrecipitationSimulator_Event * MR_PrecipitationSimulator_SimulationStep_Get_event | ( | const MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named event. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it. 
| MRC_API const MR_GraphVertId * MR_PrecipitationSimulator_SimulationStep_Get_neiBasin | ( | const MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
BasinFull: the flow from full basin will first go here (may be not the last destination) Merge: this basin was just absorbed Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named neiBasin. Parameter _this can not be null. It is a single object. 
| MRC_API float * MR_PrecipitationSimulator_SimulationStep_GetMutable_amount | ( | MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
BasinFull: this basin just became full Merge: this basin just absorbed the other basin Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named basin. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it. 
| MRC_API MR_GraphVertId * MR_PrecipitationSimulator_SimulationStep_GetMutable_basin | ( | MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
BasinFull: the flow from full basin will first go here (may be not the last destination) Merge: this basin was just absorbed Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named neiBasin. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it. 
| MRC_API MR_PrecipitationSimulator_Event * MR_PrecipitationSimulator_SimulationStep_GetMutable_event | ( | MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
Returns a mutable pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named event. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it. amount of precipitation (in same units as mesh coordinates and water level) Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named amount. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it. 
| MRC_API MR_GraphVertId * MR_PrecipitationSimulator_SimulationStep_GetMutable_neiBasin | ( | MR_PrecipitationSimulator_SimulationStep * | _this | ) | 
| MRC_API MR_PrecipitationSimulator_SimulationStep * MR_PrecipitationSimulator_SimulationStep_OffsetMutablePtr | ( | MR_PrecipitationSimulator_SimulationStep * | ptr, | 
| ptrdiff_t | i ) | 
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. 
| MRC_API const MR_PrecipitationSimulator_SimulationStep * MR_PrecipitationSimulator_SimulationStep_OffsetPtr | ( | const MR_PrecipitationSimulator_SimulationStep * | ptr, | 
| ptrdiff_t | i ) | 
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. 
| MRC_API void MR_PrecipitationSimulator_SimulationStep_Set_amount | ( | MR_PrecipitationSimulator_SimulationStep * | _this, | 
| float | value ) | 
amount of precipitation (in same units as mesh coordinates and water level) Returns a mutable pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named amount. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it. 
| MRC_API void MR_PrecipitationSimulator_SimulationStep_Set_basin | ( | MR_PrecipitationSimulator_SimulationStep * | _this, | 
| MR_GraphVertId | value ) | 
BasinFull: this basin just became full Merge: this basin just absorbed the other basin Returns a mutable pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named basin. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it. 
| MRC_API void MR_PrecipitationSimulator_SimulationStep_Set_event | ( | MR_PrecipitationSimulator_SimulationStep * | _this, | 
| MR_PrecipitationSimulator_Event | value ) | 
Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named event. Parameter _this can not be null. It is a single object. 
| MRC_API void MR_PrecipitationSimulator_SimulationStep_Set_neiBasin | ( | MR_PrecipitationSimulator_SimulationStep * | _this, | 
| MR_GraphVertId | value ) | 
BasinFull: the flow from full basin will first go here (may be not the last destination) Merge: this basin was just absorbed Returns a mutable pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named neiBasin. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.