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MRObjectMeshHolder.h
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1#pragma once
2
3#include "MRPch/MRBindingMacros.h"
4#include "MRVisualObject.h"
5#include "MRXfBasedCache.h"
6#include "MRMeshPart.h"
7#include "MRObjectMeshData.h"
8
9namespace MR
10{
11
12enum class MRMESH_CLASS MeshVisualizePropertyType
13{
24 PolygonOffsetFromCamera, // recommended for drawing edges on top of mesh
25 _count [[maybe_unused]],
26};
27template <> struct IsVisualizeMaskEnum<MeshVisualizePropertyType> : std::true_type {};
28
32{
33public:
35
36 ObjectMeshHolder( ObjectMeshHolder&& ) noexcept = default;
37 ObjectMeshHolder& operator = ( ObjectMeshHolder&& ) noexcept = default;
38
39 constexpr static const char* TypeName() noexcept { return "MeshHolder"; }
40 virtual const char* typeName() const override { return TypeName(); }
41
42 MRMESH_API virtual void applyScale( float scaleFactor ) override;
43
45 MRMESH_API virtual bool hasVisualRepresentation() const override;
46
47 [[nodiscard]] virtual bool hasModel() const override { return bool( data_.mesh ); }
48
49 #ifdef __GNUC__
50 #pragma GCC diagnostic push
51 #pragma GCC diagnostic ignored "-Wstrict-aliasing" // Fingers crossed.
52 #endif
53 const std::shared_ptr< const Mesh >& mesh() const
54 { return reinterpret_cast< const std::shared_ptr<const Mesh>& >( data_.mesh ); } // reinterpret_cast to avoid making a copy of shared_ptr
55 #ifdef __GNUC__
56 #pragma GCC diagnostic pop
57 #endif
58
60 MeshPart meshPart() const { return data_.selectedFaces.any() ? MeshPart{ *data_.mesh, &data_.selectedFaces } : *data_.mesh; }
61
62 MRMESH_API virtual std::shared_ptr<Object> clone() const override;
63 MRMESH_API virtual std::shared_ptr<Object> shallowClone() const override;
64
65 MRMESH_API virtual void setDirtyFlags( uint32_t mask, bool invalidateCaches = true ) override;
66
67 const FaceBitSet& getSelectedFaces() const { return data_.selectedFaces; }
68 MRMESH_API virtual void selectFaces( FaceBitSet newSelection );
72 MRMESH_API virtual void setSelectedFacesColor( const Color& color, ViewportId id = {} );
73
74 const UndirectedEdgeBitSet& getSelectedEdges() const { return data_.selectedEdges; }
75 MRMESH_API virtual void selectEdges( UndirectedEdgeBitSet newSelection );
79 MRMESH_API virtual void setSelectedEdgesColor( const Color& color, ViewportId id = {} );
80
83
86
89
92
94 const UndirectedEdgeBitSet& creases() const { return data_.creases; }
95 MRMESH_API virtual void setCreases( UndirectedEdgeBitSet creases );
96
98 void setFlatShading( bool on )
99 { return setVisualizeProperty( on, MeshVisualizePropertyType::FlatShading, ViewportMask::all() ); }
100 bool flatShading() const
101 { return getVisualizeProperty( MeshVisualizePropertyType::FlatShading, ViewportMask::any() ); }
102
103 [[nodiscard]] MRMESH_API bool supportsVisualizeProperty( AnyVisualizeMaskEnum type ) const override;
104
109
111 const ObjectMeshData& data() const { return data_; }
112
114 virtual void setData( ObjectMeshData && data ) { data_ = std::move( data ); setDirtyFlags( DIRTY_ALL ); }
115
117 virtual void updateData( ObjectMeshData& data ) { std::swap( data_, data ); setDirtyFlags( DIRTY_ALL ); }
118
120 const VertColors& getVertsColorMap() const { return data_.vertColors; }
121
123 virtual void setVertsColorMap( VertColors vertsColorMap ) { data_.vertColors = std::move( vertsColorMap ); setDirtyFlags( DIRTY_VERTS_COLORMAP ); }
124
126 virtual void updateVertsColorMap( VertColors& vertsColorMap ) { std::swap( data_.vertColors, vertsColorMap ); setDirtyFlags( DIRTY_VERTS_COLORMAP ); }
127
128 const FaceColors& getFacesColorMap() const { return data_.faceColors; }
129 virtual void setFacesColorMap( FaceColors facesColorMap ) { data_.faceColors = std::move( facesColorMap ); setDirtyFlags( DIRTY_PRIMITIVE_COLORMAP ); }
130 virtual void updateFacesColorMap( FaceColors& updated ) { std::swap( data_.faceColors, updated ); setDirtyFlags( DIRTY_PRIMITIVE_COLORMAP ); }
131
132 MRMESH_API virtual void setEdgeWidth( float edgeWidth );
133 float getEdgeWidth() const { return edgeWidth_; }
134 MRMESH_API virtual void setPointSize( float size );
135 virtual float getPointSize() const { return pointSize_; }
136
137 const Color& getEdgesColor( ViewportId id = {} ) const { return edgesColor_.get(id); }
138 virtual void setEdgesColor( const Color& color, ViewportId id = {} )
139 { edgesColor_.set( color, id ); needRedraw_ = true; }
140
141 const Color& getPointsColor( ViewportId id = {} ) const { return pointsColor_.get(id); }
142 virtual void setPointsColor( const Color& color, ViewportId id = {} )
143 { pointsColor_.set( color, id ); needRedraw_ = true; }
144
145 const Color& getBordersColor( ViewportId id = {} ) const { return bordersColor_.get( id ); }
146 virtual void setBordersColor( const Color& color, ViewportId id = {} )
147 { bordersColor_.set( color, id ); needRedraw_ = true; }
148
152
155 // for backward compatibility
156 [[deprecated]] MRMESH_API MR_BIND_IGNORE virtual void setTexture( MeshTexture texture );
157 [[deprecated]] MRMESH_API MR_BIND_IGNORE virtual void updateTexture( MeshTexture& updated );
158 const Vector<MeshTexture, TextureId>& getTextures() const { return textures_; }
159 virtual void setTextures( Vector<MeshTexture, TextureId> texture ) { textures_ = std::move( texture ); setDirtyFlags( DIRTY_TEXTURE ); }
160 virtual void updateTextures( Vector<MeshTexture, TextureId>& updated ) { std::swap( textures_, updated ); setDirtyFlags( DIRTY_TEXTURE ); }
161
164 virtual void setTexturePerFace( Vector<TextureId, FaceId> texturePerFace ) { data_.texturePerFace = std::move( texturePerFace ); setDirtyFlags( DIRTY_TEXTURE_PER_FACE ); }
165 virtual void updateTexturePerFace( Vector<TextureId, FaceId>& texturePerFace ) { std::swap( data_.texturePerFace, texturePerFace ); setDirtyFlags( DIRTY_TEXTURE_PER_FACE ); }
166 virtual void addTexture( MeshTexture texture ) { textures_.emplace_back( std::move( texture ) ); setDirtyFlags( DIRTY_TEXTURE_PER_FACE ); }
167 const TexturePerFace& getTexturePerFace() const { return data_.texturePerFace; }
168
169 const VertUVCoords& getUVCoords() const { return data_.uvCoordinates; }
170 virtual void setUVCoords( VertUVCoords uvCoordinates ) { data_.uvCoordinates = std::move( uvCoordinates ); setDirtyFlags( DIRTY_UV ); }
171 virtual void updateUVCoords( VertUVCoords& updated ) { std::swap( data_.uvCoordinates, updated ); setDirtyFlags( DIRTY_UV ); }
172
174 MRMESH_API virtual void copyTextureAndColors( const ObjectMeshHolder& src, const VertMap& thisToSrc, const FaceMap& thisToSrcFaces = {} );
175
177 MRMESH_API virtual void copyColors( const ObjectMeshHolder& src, const VertMap& thisToSrc, const FaceMap& thisToSrcFaces = {} );
178
179 // ancillary texture can be used to have custom features visualization without affecting real one
180 const MeshTexture& getAncillaryTexture() const { return ancillaryTexture_; }
181 virtual void setAncillaryTexture( MeshTexture texture ) { ancillaryTexture_ = std::move( texture ); setDirtyFlags( DIRTY_TEXTURE ); }
182
183 const VertUVCoords& getAncillaryUVCoords() const { return ancillaryUVCoordinates_; }
184 virtual void setAncillaryUVCoords( VertUVCoords uvCoordinates ) { ancillaryUVCoordinates_ = std::move( uvCoordinates ); setDirtyFlags( DIRTY_UV ); }
185 void updateAncillaryUVCoords( VertUVCoords& updated ) { std::swap( ancillaryUVCoordinates_, updated ); setDirtyFlags( DIRTY_UV ); }
186
187 bool hasAncillaryTexture() const { return !ancillaryUVCoordinates_.empty() && !ancillaryTexture_.pixels.empty(); }
189
192
193 MRMESH_API virtual bool getRedrawFlag( ViewportMask viewportMask ) const override;
194
196 [[nodiscard]] MRMESH_API bool isMeshClosed() const;
197
200 [[nodiscard]] MRMESH_API virtual Box3f getWorldBox( ViewportId = {} ) const override;
201
203 [[nodiscard]] MRMESH_API size_t numSelectedFaces() const;
204
206 [[nodiscard]] MRMESH_API size_t numSelectedEdges() const;
207
209 [[nodiscard]] MRMESH_API size_t numCreaseEdges() const;
210
212 [[nodiscard]] MRMESH_API double totalArea() const;
213
215 [[nodiscard]] MRMESH_API double selectedArea() const;
216
218 [[nodiscard]] MRMESH_API double volume() const;
219
221 [[nodiscard]] MRMESH_API float avgEdgeLen() const;
222
224 [[nodiscard]] MRMESH_API size_t numUndirectedEdges() const;
225
227 [[nodiscard]] MRMESH_API size_t numHoles() const;
228
230 [[nodiscard]] MRMESH_API size_t numComponents() const;
231
233 [[nodiscard]] MRMESH_API size_t numHandles() const;
234
236 [[nodiscard]] MRMESH_API virtual size_t heapBytes() const override;
237
239 [[nodiscard]] const char * serializeFormat() const { return serializeFormat_; }
240
242 [[nodiscard]] MRMESH_API const char * actualSerializeFormat() const;
243
246 MRMESH_API void setSerializeFormat( const char * newFormat );
247
251 MRMESH_API void resetColors() override;
252
258
259protected:
261
264
267
268 mutable std::optional<size_t> numHoles_;
269 mutable std::optional<size_t> numComponents_;
270 mutable std::optional<size_t> numUndirectedEdges_;
271 mutable std::optional<size_t> numHandles_;
272 mutable std::optional<bool> meshIsClosed_;
273 mutable std::optional<size_t> numSelectedFaces_, numSelectedEdges_, numCreaseEdges_;
274 mutable std::optional<double> totalArea_, selectedArea_;
275 mutable std::optional<double> volume_;
276 mutable std::optional<float> avgEdgeLen_;
278
279 ObjectMeshHolder( const ObjectMeshHolder& other ) = default;
280
282 MRMESH_API virtual void swapBase_( Object& other ) override;
285 MRMESH_API virtual void swapSignals_( Object& other ) override;
286
287 MRMESH_API virtual Expected<std::future<Expected<void>>> serializeModel_( const std::filesystem::path& path ) const override;
288
289 MRMESH_API virtual void serializeFields_( Json::Value& root ) const override;
290
291 MRMESH_API void deserializeFields_( const Json::Value& root ) override;
292
293 MRMESH_API Expected<void> deserializeModel_( const std::filesystem::path& path, ProgressCallback progressCb = {} ) override;
294
296 MRMESH_API void setAllVisualizeProperties_( const AllVisualizeProperties& properties, std::size_t& pos ) override;
297
298 MRMESH_API virtual Box3f computeBoundingBox_() const override;
299
300 MRMESH_API virtual void setupRenderObject_() const override;
301
303 ViewportMask showFaces_ = ViewportMask::all();
306 ViewportMask showSelectedEdges_ = ViewportMask::all();
307 ViewportMask showSelectedFaces_ = ViewportMask::all();
311
312 // really it shoud be one enum Shading {None, Flat, Smooth, Crease}
313 // but for back capability it is easier to add global flag
314 ViewportMask shadingEnabled_ = ViewportMask::all();
315
317
323
324 float edgeWidth_{ 0.5f };
325 float pointSize_{ 5.f };
326
327private:
329 void setDefaultColors_();
330
332 void setDefaultSceneProperties_();
333
334 const char * serializeFormat_ = nullptr; // means use defaultSerializeMeshFormat()
335};
336
339[[nodiscard]] MRMESH_API const std::string & defaultSerializeMeshFormat();
340
343// serialization falls back to the PLY format if given format support is available
344// NOTE: CTM format support is available in the MRIOExtras library; make sure to load it if you prefer CTM
345MRMESH_API void setDefaultSerializeMeshFormat( std::string newFormat );
346
347} // namespace MR
#define MRMESH_API
Definition MRMesh/MRMeshFwd.h:80
#define MRMESH_CLASS
Definition MRMesh/MRMeshFwd.h:84
Points
Definition MRObjectLinesHolder.h:10
OnlyOddFragments
Definition MRObjectMeshHolder.h:22
Faces
Definition MRObjectMeshHolder.h:14
SelectedFaces
Definition MRObjectMeshHolder.h:18
Edges
Definition MRObjectMeshHolder.h:16
EnableShading
Definition MRObjectMeshHolder.h:20
PolygonOffsetFromCamera
Definition MRObjectMeshHolder.h:24
FlatShading
Definition MRObjectMeshHolder.h:21
SelectedEdges
Definition MRObjectMeshHolder.h:19
Texture
Definition MRObjectMeshHolder.h:15
BordersHighlight
Definition MRObjectMeshHolder.h:23
Definition MRVisualObject.h:57
Definition MRObjectMeshHolder.h:32
Vector< MeshTexture, TextureId > textures_
Texture options.
Definition MRObjectMeshHolder.h:263
virtual MRMESH_API void copyColors(const ObjectMeshHolder &src, const VertMap &thisToSrc, const FaceMap &thisToSrcFaces={})
copies vertex colors from given source object
virtual void updateTexturePerFace(Vector< TextureId, FaceId > &texturePerFace)
Definition MRObjectMeshHolder.h:165
MRMESH_API size_t numUndirectedEdges() const
returns cached information about the number of undirected edges in the mesh
MRMESH_API const Color & getSelectedFacesColor(ViewportId id={}) const
returns colors of selected triangles
ViewportProperty< Color > faceSelectionColor_
Definition MRObjectMeshHolder.h:322
virtual void updateTextures(Vector< MeshTexture, TextureId > &updated)
Definition MRObjectMeshHolder.h:160
MRMESH_API AllVisualizeProperties getAllVisualizeProperties() const override
get all visualize properties masks
const Color & getEdgesColor(ViewportId id={}) const
Definition MRObjectMeshHolder.h:137
virtual MRMESH_API void setupRenderObject_() const override
const FaceColors & getFacesColorMap() const
Definition MRObjectMeshHolder.h:128
virtual bool hasModel() const override
Definition MRObjectMeshHolder.h:47
SelectionChangedSignal edgeSelectionChangedSignal
Definition MRObjectMeshHolder.h:256
MRMESH_API virtual MR_BIND_IGNORE void setTexture(MeshTexture texture)
const VertUVCoords & getUVCoords() const
Definition MRObjectMeshHolder.h:169
virtual void setTexturePerFace(Vector< TextureId, FaceId > texturePerFace)
Definition MRObjectMeshHolder.h:164
virtual MRMESH_API void setEdgeWidth(float edgeWidth)
MRMESH_API void deserializeFields_(const Json::Value &root) override
std::optional< size_t > numHoles_
Definition MRObjectMeshHolder.h:268
ViewportProperty< Color > edgeSelectionColor_
Definition MRObjectMeshHolder.h:321
virtual void addTexture(MeshTexture texture)
Definition MRObjectMeshHolder.h:166
ViewportMask flatShading_
toggle per-face or per-vertex properties
Definition MRObjectMeshHolder.h:310
virtual MRMESH_API void setDirtyFlags(uint32_t mask, bool invalidateCaches=true) override
MRMESH_API uint32_t getNeededNormalsRenderDirtyValue(ViewportMask viewportMask) const
returns dirty flag of currently using normal type if they are dirty in render representation
const Vector< MeshTexture, TextureId > & getTextures() const
Definition MRObjectMeshHolder.h:158
ViewportMask showEdges_
Definition MRObjectMeshHolder.h:304
ObjectMeshHolder(ProtectedStruct, const ObjectMeshHolder &obj)
Definition MRObjectMeshHolder.h:150
const Color & getBordersColor(ViewportId id={}) const
Definition MRObjectMeshHolder.h:145
virtual MRMESH_API Box3f getWorldBox(ViewportId={}) const override
MRMESH_API double totalArea() const
returns cached summed area of mesh triangles
ViewportProperty< XfBasedCache< Box3f > > worldBox_
Definition MRObjectMeshHolder.h:277
virtual MRMESH_API void setCreases(UndirectedEdgeBitSet creases)
virtual void setEdgesColor(const Color &color, ViewportId id={})
Definition MRObjectMeshHolder.h:138
virtual void setVertsColorMap(VertColors vertsColorMap)
sets per-vertex colors of the object
Definition MRObjectMeshHolder.h:123
ViewportMask onlyOddFragments_
Definition MRObjectMeshHolder.h:316
virtual void updateVertsColorMap(VertColors &vertsColorMap)
swaps per-vertex colors of the object with given argument
Definition MRObjectMeshHolder.h:126
VertUVCoords ancillaryUVCoordinates_
vertices coordinates in ancillary texture
Definition MRObjectMeshHolder.h:266
MRMESH_API void setAllVisualizeProperties_(const AllVisualizeProperties &properties, std::size_t &pos) override
set all visualize properties masks
MRMESH_API const ViewportProperty< Color > & getBordersColorsForAllViewports() const
virtual void updateUVCoords(VertUVCoords &updated)
Definition MRObjectMeshHolder.h:171
virtual MRMESH_API void setPointSize(float size)
SelectionChangedSignal faceSelectionChangedSignal
Definition MRObjectMeshHolder.h:255
ObjectMeshHolder(ObjectMeshHolder &&) noexcept=default
virtual MRMESH_API void setSelectedFacesColorsForAllViewports(ViewportProperty< Color > val)
ObjectMeshData data_
Definition MRObjectMeshHolder.h:260
ViewportMask showPoints_
Definition MRObjectMeshHolder.h:305
virtual MRMESH_API bool hasVisualRepresentation() const override
mesh object can be seen if the mesh has at least one edge
MRMESH_API const ViewportProperty< Color > & getSelectedEdgesColorsForAllViewports() const
virtual MRMESH_API void setSelectedEdgesColorsForAllViewports(ViewportProperty< Color > val)
std::optional< double > volume_
Definition MRObjectMeshHolder.h:275
MRMESH_API virtual MR_BIND_IGNORE void updateTexture(MeshTexture &updated)
virtual MRMESH_API std::shared_ptr< Object > shallowClone() const override
virtual MRMESH_API size_t heapBytes() const override
returns the amount of memory this object occupies on heap
const TexturePerFace & getTexturePerFace() const
Definition MRObjectMeshHolder.h:167
MeshPart meshPart() const
Definition MRObjectMeshHolder.h:60
const MeshTexture & getAncillaryTexture() const
Definition MRObjectMeshHolder.h:180
std::optional< size_t > numHandles_
Definition MRObjectMeshHolder.h:271
MRMESH_API size_t numCreaseEdges() const
returns cached information about the number of crease undirected edges in the mesh
void updateAncillaryUVCoords(VertUVCoords &updated)
Definition MRObjectMeshHolder.h:185
const FaceBitSet & getSelectedFaces() const
Definition MRObjectMeshHolder.h:67
bool hasAncillaryTexture() const
Definition MRObjectMeshHolder.h:187
std::optional< size_t > numUndirectedEdges_
Definition MRObjectMeshHolder.h:270
ViewportProperty< Color > pointsColor_
Definition MRObjectMeshHolder.h:319
virtual MRMESH_API void selectEdges(UndirectedEdgeBitSet newSelection)
MRMESH_API const char * actualSerializeFormat() const
returns overriden file extension used to serialize mesh inside this object if set,...
void setFlatShading(bool on)
sets flat (true) or smooth (false) shading
Definition MRObjectMeshHolder.h:98
MRMESH_API const MeshTexture & getTexture() const
returns first texture in the vector. If there is no textures, returns empty texture
const UndirectedEdgeBitSet & getSelectedEdges() const
Definition MRObjectMeshHolder.h:74
std::optional< float > avgEdgeLen_
Definition MRObjectMeshHolder.h:276
virtual void setPointsColor(const Color &color, ViewportId id={})
Definition MRObjectMeshHolder.h:142
ViewportMask showBordersHighlight_
Definition MRObjectMeshHolder.h:308
virtual const char * typeName() const override
Definition MRObjectMeshHolder.h:40
ObjectMeshHolder(const ObjectMeshHolder &other)=default
MRMESH_API double volume() const
returns cached volume of space surrounded by the mesh, which is valid only if mesh is closed
MRMESH_API void setSerializeFormat(const char *newFormat)
virtual MRMESH_API void serializeFields_(Json::Value &root) const override
std::optional< size_t > numComponents_
Definition MRObjectMeshHolder.h:269
virtual MRMESH_API void setSelectedEdgesColor(const Color &color, ViewportId id={})
sets colors of selected edges
virtual MRMESH_API void selectFaces(FaceBitSet newSelection)
virtual void setTextures(Vector< MeshTexture, TextureId > texture)
Definition MRObjectMeshHolder.h:159
virtual MRMESH_API Expected< std::future< Expected< void > > > serializeModel_(const std::filesystem::path &path) const override
virtual MRMESH_API Box3f computeBoundingBox_() const override
virtual MRMESH_API bool getRedrawFlag(ViewportMask viewportMask) const override
returns true if the object must be redrawn (due to dirty flags) in one of specified viewports
const VertUVCoords & getAncillaryUVCoords() const
Definition MRObjectMeshHolder.h:183
virtual MRMESH_API void setBordersColorsForAllViewports(ViewportProperty< Color > val)
virtual void setAncillaryUVCoords(VertUVCoords uvCoordinates)
Definition MRObjectMeshHolder.h:184
MRMESH_API const Color & getSelectedEdgesColor(ViewportId id={}) const
returns colors of selected edges
MRMESH_API float avgEdgeLen() const
returns cached average edge length
MRMESH_API size_t numHoles() const
returns cached information about the number of holes in the mesh
MeshTexture ancillaryTexture_
Definition MRObjectMeshHolder.h:265
bool flatShading() const
Definition MRObjectMeshHolder.h:100
MRMESH_API void clearAncillaryTexture()
virtual float getPointSize() const
Definition MRObjectMeshHolder.h:135
const char * serializeFormat() const
returns overriden file extension used to serialize mesh inside this object, nullptr means defaultSeri...
Definition MRObjectMeshHolder.h:239
const UndirectedEdgeBitSet & creases() const
Edges on mesh, that will have sharp visualization even with smooth shading.
Definition MRObjectMeshHolder.h:94
MRMESH_API void resetColors() override
reset all object colors to their default values from the current theme
MRMESH_API void resetFrontColor() override
reset basic object colors to their default values from the current theme
virtual void setUVCoords(VertUVCoords uvCoordinates)
Definition MRObjectMeshHolder.h:170
virtual void setBordersColor(const Color &color, ViewportId id={})
Definition MRObjectMeshHolder.h:146
virtual MRMESH_API void swapBase_(Object &other) override
swaps this object with other
virtual void updateData(ObjectMeshData &data)
swaps whole ObjectMeshData with given argument
Definition MRObjectMeshHolder.h:117
ViewportProperty< Color > bordersColor_
Definition MRObjectMeshHolder.h:320
virtual MRMESH_API void setEdgesColorsForAllViewports(ViewportProperty< Color > val)
ViewportMask polygonOffset_
Definition MRObjectMeshHolder.h:309
MRMESH_API size_t numSelectedEdges() const
returns cached information about the number of selected undirected edges in the mesh
virtual MRMESH_API void swapSignals_(Object &other) override
MRMESH_API size_t numSelectedFaces() const
returns cached information about the number of selected faces in the mesh
const Color & getPointsColor(ViewportId id={}) const
Definition MRObjectMeshHolder.h:141
std::optional< double > selectedArea_
Definition MRObjectMeshHolder.h:274
const VertColors & getVertsColorMap() const
returns per-vertex colors of the object
Definition MRObjectMeshHolder.h:120
MRMESH_API const ViewportMask & getVisualizePropertyMask(AnyVisualizeMaskEnum type) const override
returns mask of viewports where given property is set
MRMESH_API const ViewportProperty< Color > & getEdgesColorsForAllViewports() const
virtual MRMESH_API void copyTextureAndColors(const ObjectMeshHolder &src, const VertMap &thisToSrc, const FaceMap &thisToSrcFaces={})
copies texture, UV-coordinates and vertex colors from given source object
virtual void setFacesColorMap(FaceColors facesColorMap)
Definition MRObjectMeshHolder.h:129
virtual void setData(ObjectMeshData &&data)
sets whole new ObjectMeshData
Definition MRObjectMeshHolder.h:114
float getEdgeWidth() const
Definition MRObjectMeshHolder.h:133
std::optional< bool > meshIsClosed_
Definition MRObjectMeshHolder.h:272
MRMESH_API bool isMeshClosed() const
returns cached information whether the mesh is closed
MRMESH_API const ViewportProperty< Color > & getSelectedFacesColorsForAllViewports() const
const ObjectMeshData & data() const
provides read-only access to whole ObjectMeshData
Definition MRObjectMeshHolder.h:111
MRMESH_API size_t numHandles() const
returns cached information about the number of handles in the mesh
virtual MRMESH_API void setSelectedFacesColor(const Color &color, ViewportId id={})
sets colors of selected triangles
MRMESH_API size_t numComponents() const
returns cached information about the number of components in the mesh
virtual MRMESH_API std::shared_ptr< Object > clone() const override
MRMESH_API bool supportsVisualizeProperty(AnyVisualizeMaskEnum type) const override
Returns true if this class supports the property type. Otherwise passing it to the functions below is...
MRMESH_API Expected< void > deserializeModel_(const std::filesystem::path &path, ProgressCallback progressCb={}) override
Reads model from file.
std::optional< size_t > numCreaseEdges_
Definition MRObjectMeshHolder.h:273
const std::shared_ptr< const Mesh > & mesh() const
Definition MRObjectMeshHolder.h:53
ViewportMask showTexture_
Definition MRObjectMeshHolder.h:302
SelectionChangedSignal creasesChangedSignal
Definition MRObjectMeshHolder.h:257
virtual void setAncillaryTexture(MeshTexture texture)
Definition MRObjectMeshHolder.h:181
MRMESH_API double selectedArea() const
returns cached area of selected triangles
virtual void updateFacesColorMap(FaceColors &updated)
Definition MRObjectMeshHolder.h:130
ViewportProperty< Color > edgesColor_
Definition MRObjectMeshHolder.h:318
virtual MRMESH_API void applyScale(float scaleFactor) override
scale object size (all point positions)
MRMESH_API ObjectMeshHolder()
named object in the data model
Definition MRObject.h:62
std::vector<T>-like container that requires specific indexing type,
Definition MRMesh/MRVector.h:19
Definition MRViewportId.h:16
stores mask of viewport unique identifiers
Definition MRViewportId.h:42
Definition MRViewportProperty.h:17
Visual Object.
Definition MRVisualObject.h:122
std::function< bool(float)> ProgressCallback
Definition MRMesh/MRMeshFwd.h:728
std::vector< ViewportMask > AllVisualizeProperties
Definition MRVisualObject.h:75
@ DIRTY_PRIMITIVE_COLORMAP
Definition MRVisualObject.h:91
@ DIRTY_TEXTURE
Definition MRVisualObject.h:87
@ DIRTY_TEXTURE_PER_FACE
Definition MRVisualObject.h:93
@ DIRTY_VERTS_COLORMAP
Definition MRVisualObject.h:90
@ DIRTY_ALL
Definition MRVisualObject.h:100
@ DIRTY_UV
Definition MRVisualObject.h:81
Definition MRCameraOrientationPlugin.h:8
tl::expected< T, E > Expected
Definition MRExpected.h:25
MRMESH_API void setDefaultSerializeMeshFormat(std::string newFormat)
MRMESH_API const std::string & defaultSerializeMeshFormat()
std::array< Vector3f, 3 > MR_BIND_IGNORE
Definition MRMeshBuilderTypes.h:10
Definition MRMesh/MRColor.h:9
Definition MRVisualObject.h:35
Definition MRMeshTexture.h:13
mesh and its per-element attributes for ObjectMeshHolder
Definition MRObjectMeshData.h:14
Definition MRObject.h:274