38 constexpr static const
char* TypeName() noexcept {
return "MeshHolder"; }
39 virtual const char*
typeName()
const override {
return TypeName(); }
46 [[nodiscard]]
virtual bool hasModel()
const override {
return bool( data_.mesh ); }
48 const std::shared_ptr< const Mesh >&
mesh()
const
49 {
return reinterpret_cast< const std::shared_ptr<const Mesh>&
>( data_.mesh ); }
52 MeshPart
meshPart()
const {
return data_.selectedFaces.any() ? MeshPart{ *data_.mesh, &data_.selectedFaces } : *data_.mesh; }
86 const UndirectedEdgeBitSet&
creases()
const {
return data_.creases; }
91 {
return setVisualizeProperty( on, MeshVisualizePropertyType::FlatShading, ViewportMask::all() ); }
93 {
return getVisualizeProperty( MeshVisualizePropertyType::FlatShading, ViewportMask::any() ); }
131 { edgesColor_.set( color,
id ); needRedraw_ =
true; }
135 { pointsColor_.set( color,
id ); needRedraw_ =
true; }
139 { bordersColor_.set( color,
id ); needRedraw_ =
true; }
161 const VertUVCoords&
getUVCoords()
const {
return data_.uvCoordinates; }
162 virtual void setUVCoords( VertUVCoords uvCoordinates ) { data_.uvCoordinates = std::move( uvCoordinates ); dirty_ |=
DIRTY_UV; }
179 bool hasAncillaryTexture()
const {
return !ancillaryUVCoordinates_.empty() && !ancillaryTexture_.pixels.empty(); }
240 [[deprecated]]
void setSaveMeshFormat(
const char * newFormat ) { setSerializeFormat( newFormat ); }
313 float edgeWidth_{ 0.5f };
314 float pointSize_{ 5.f };
318 void setDefaultColors_();
321 void setDefaultSceneProperties_();
323 const char * serializeFormat_ =
nullptr;
#define MRMESH_API
Definition MRMesh/MRMeshFwd.h:79
#define MRMESH_CLASS
Definition MRMesh/MRMeshFwd.h:83
Points
Definition MRObjectLinesHolder.h:10
OnlyOddFragments
Definition MRObjectMeshHolder.h:21
Faces
Definition MRObjectMeshHolder.h:13
SelectedFaces
Definition MRObjectMeshHolder.h:17
Edges
Definition MRObjectMeshHolder.h:15
EnableShading
Definition MRObjectMeshHolder.h:19
PolygonOffsetFromCamera
Definition MRObjectMeshHolder.h:23
FlatShading
Definition MRObjectMeshHolder.h:20
SelectedEdges
Definition MRObjectMeshHolder.h:18
Texture
Definition MRObjectMeshHolder.h:14
BordersHighlight
Definition MRObjectMeshHolder.h:22
Definition MRVisualObject.h:57
Definition MRObjectMeshHolder.h:31
Vector< MeshTexture, TextureId > textures_
Texture options.
Definition MRObjectMeshHolder.h:252
virtual MRMESH_API void copyColors(const ObjectMeshHolder &src, const VertMap &thisToSrc, const FaceMap &thisToSrcFaces={})
copies vertex colors from given source object
virtual void updateTexturePerFace(Vector< TextureId, FaceId > &texturePerFace)
Definition MRObjectMeshHolder.h:157
MRMESH_API size_t numUndirectedEdges() const
returns cached information about the number of undirected edges in the mesh
MRMESH_API const Color & getSelectedFacesColor(ViewportId id={}) const
returns colors of selected triangles
ViewportProperty< Color > faceSelectionColor_
Definition MRObjectMeshHolder.h:311
virtual void updateTextures(Vector< MeshTexture, TextureId > &updated)
Definition MRObjectMeshHolder.h:152
MRMESH_API AllVisualizeProperties getAllVisualizeProperties() const override
get all visualize properties masks
const char * saveMeshFormat() const
Definition MRObjectMeshHolder.h:235
const Color & getEdgesColor(ViewportId id={}) const
Definition MRObjectMeshHolder.h:129
virtual MRMESH_API void setupRenderObject_() const override
const FaceColors & getFacesColorMap() const
Definition MRObjectMeshHolder.h:120
virtual bool hasModel() const override
Definition MRObjectMeshHolder.h:46
SelectionChangedSignal edgeSelectionChangedSignal
Definition MRObjectMeshHolder.h:245
const VertUVCoords & getUVCoords() const
Definition MRObjectMeshHolder.h:161
virtual void setTexturePerFace(Vector< TextureId, FaceId > texturePerFace)
Definition MRObjectMeshHolder.h:156
virtual MRMESH_API void setEdgeWidth(float edgeWidth)
MRMESH_API void deserializeFields_(const Json::Value &root) override
std::optional< size_t > numHoles_
Definition MRObjectMeshHolder.h:257
ViewportProperty< Color > edgeSelectionColor_
Definition MRObjectMeshHolder.h:310
virtual void addTexture(MeshTexture texture)
Definition MRObjectMeshHolder.h:158
ViewportMask flatShading_
toggle per-face or per-vertex properties
Definition MRObjectMeshHolder.h:299
virtual MRMESH_API void setDirtyFlags(uint32_t mask, bool invalidateCaches=true) override
MRMESH_API uint32_t getNeededNormalsRenderDirtyValue(ViewportMask viewportMask) const
returns dirty flag of currently using normal type if they are dirty in render representation
const Vector< MeshTexture, TextureId > & getTextures() const
Definition MRObjectMeshHolder.h:150
ViewportMask showEdges_
Definition MRObjectMeshHolder.h:293
ObjectMeshHolder(ProtectedStruct, const ObjectMeshHolder &obj)
Definition MRObjectMeshHolder.h:142
const Color & getBordersColor(ViewportId id={}) const
Definition MRObjectMeshHolder.h:137
virtual MRMESH_API Box3f getWorldBox(ViewportId={}) const override
MRMESH_API double totalArea() const
returns cached summed area of mesh triangles
ViewportProperty< XfBasedCache< Box3f > > worldBox_
Definition MRObjectMeshHolder.h:266
virtual MRMESH_API void setCreases(UndirectedEdgeBitSet creases)
virtual void setEdgesColor(const Color &color, ViewportId id={})
Definition MRObjectMeshHolder.h:130
virtual void setVertsColorMap(VertColors vertsColorMap)
sets per-vertex colors of the object
Definition MRObjectMeshHolder.h:115
ViewportMask onlyOddFragments_
Definition MRObjectMeshHolder.h:305
virtual void updateVertsColorMap(VertColors &vertsColorMap)
swaps per-vertex colors of the object with given argument
Definition MRObjectMeshHolder.h:118
VertUVCoords ancillaryUVCoordinates_
vertices coordinates in ancillary texture
Definition MRObjectMeshHolder.h:255
MRMESH_API void setAllVisualizeProperties_(const AllVisualizeProperties &properties, std::size_t &pos) override
set all visualize properties masks
MRMESH_API const ViewportProperty< Color > & getBordersColorsForAllViewports() const
virtual void updateUVCoords(VertUVCoords &updated)
Definition MRObjectMeshHolder.h:163
virtual MRMESH_API void setPointSize(float size)
SelectionChangedSignal faceSelectionChangedSignal
Definition MRObjectMeshHolder.h:244
ObjectMeshHolder(ObjectMeshHolder &&) noexcept=default
virtual MRMESH_API void setSelectedFacesColorsForAllViewports(ViewportProperty< Color > val)
void setSaveMeshFormat(const char *newFormat)
Definition MRObjectMeshHolder.h:240
ObjectMeshData data_
Definition MRObjectMeshHolder.h:249
ViewportMask showPoints_
Definition MRObjectMeshHolder.h:294
virtual MRMESH_API bool hasVisualRepresentation() const override
mesh object can be seen if the mesh has at least one edge
MRMESH_API const ViewportProperty< Color > & getSelectedEdgesColorsForAllViewports() const
virtual MRMESH_API void setSelectedEdgesColorsForAllViewports(ViewportProperty< Color > val)
std::optional< double > volume_
Definition MRObjectMeshHolder.h:264
virtual MRMESH_API std::shared_ptr< Object > shallowClone() const override
virtual MRMESH_API size_t heapBytes() const override
returns the amount of memory this object occupies on heap
const TexturePerFace & getTexturePerFace() const
Definition MRObjectMeshHolder.h:159
MeshPart meshPart() const
Definition MRObjectMeshHolder.h:52
const MeshTexture & getAncillaryTexture() const
Definition MRObjectMeshHolder.h:172
std::optional< size_t > numHandles_
Definition MRObjectMeshHolder.h:260
MRMESH_API size_t numCreaseEdges() const
returns cached information about the number of crease undirected edges in the mesh
void updateAncillaryUVCoords(VertUVCoords &updated)
Definition MRObjectMeshHolder.h:177
const FaceBitSet & getSelectedFaces() const
Definition MRObjectMeshHolder.h:59
bool hasAncillaryTexture() const
Definition MRObjectMeshHolder.h:179
std::optional< size_t > numUndirectedEdges_
Definition MRObjectMeshHolder.h:259
ViewportProperty< Color > pointsColor_
Definition MRObjectMeshHolder.h:308
virtual MRMESH_API void selectEdges(UndirectedEdgeBitSet newSelection)
void setFlatShading(bool on)
sets flat (true) or smooth (false) shading
Definition MRObjectMeshHolder.h:90
MRMESH_API const MeshTexture & getTexture() const
returns first texture in the vector. If there is no textures, returns empty texture
const UndirectedEdgeBitSet & getSelectedEdges() const
Definition MRObjectMeshHolder.h:66
std::optional< float > avgEdgeLen_
Definition MRObjectMeshHolder.h:265
virtual void setPointsColor(const Color &color, ViewportId id={})
Definition MRObjectMeshHolder.h:134
ViewportMask showBordersHighlight_
Definition MRObjectMeshHolder.h:297
virtual const char * typeName() const override
Definition MRObjectMeshHolder.h:39
virtual MRMESH_API void resetDirtyExeptMask(uint32_t mask) const
reset dirty flags without some specific bits (useful for lazy normals update)
ObjectMeshHolder(const ObjectMeshHolder &other)=default
virtual MRMESH_API void setTexture(MeshTexture texture)
MRMESH_API double volume() const
returns cached volume of space surrounded by the mesh, which is valid only if mesh is closed
MRMESH_API void setSerializeFormat(const char *newFormat)
virtual MRMESH_API void serializeFields_(Json::Value &root) const override
std::optional< size_t > numComponents_
Definition MRObjectMeshHolder.h:258
virtual MRMESH_API void setSelectedEdgesColor(const Color &color, ViewportId id={})
sets colors of selected edges
virtual MRMESH_API void updateTexture(MeshTexture &updated)
virtual MRMESH_API void selectFaces(FaceBitSet newSelection)
virtual void setTextures(Vector< MeshTexture, TextureId > texture)
Definition MRObjectMeshHolder.h:151
virtual MRMESH_API Expected< std::future< Expected< void > > > serializeModel_(const std::filesystem::path &path) const override
virtual MRMESH_API Box3f computeBoundingBox_() const override
virtual MRMESH_API bool getRedrawFlag(ViewportMask viewportMask) const override
returns true if the object must be redrawn (due to dirty flags) in one of specified viewports
const VertUVCoords & getAncillaryUVCoords() const
Definition MRObjectMeshHolder.h:175
virtual MRMESH_API void setBordersColorsForAllViewports(ViewportProperty< Color > val)
virtual void setAncillaryUVCoords(VertUVCoords uvCoordinates)
Definition MRObjectMeshHolder.h:176
MRMESH_API const Color & getSelectedEdgesColor(ViewportId id={}) const
returns colors of selected edges
MRMESH_API float avgEdgeLen() const
returns cached average edge length
MRMESH_API size_t numHoles() const
returns cached information about the number of holes in the mesh
MeshTexture ancillaryTexture_
Definition MRObjectMeshHolder.h:254
bool flatShading() const
Definition MRObjectMeshHolder.h:92
MRMESH_API void clearAncillaryTexture()
virtual float getPointSize() const
Definition MRObjectMeshHolder.h:127
const char * serializeFormat() const
returns overriden file extension used to serialize mesh inside this object, nullptr means defaultSeri...
Definition MRObjectMeshHolder.h:234
const UndirectedEdgeBitSet & creases() const
Edges on mesh, that will have sharp visualization even with smooth shading.
Definition MRObjectMeshHolder.h:86
virtual void setUVCoords(VertUVCoords uvCoordinates)
Definition MRObjectMeshHolder.h:162
virtual void setBordersColor(const Color &color, ViewportId id={})
Definition MRObjectMeshHolder.h:138
virtual MRMESH_API void swapBase_(Object &other) override
swaps this object with other
virtual void updateData(ObjectMeshData &data)
swaps whole ObjectMeshData with given argument
Definition MRObjectMeshHolder.h:109
ViewportProperty< Color > bordersColor_
Definition MRObjectMeshHolder.h:309
virtual MRMESH_API void setEdgesColorsForAllViewports(ViewportProperty< Color > val)
ViewportMask polygonOffset_
Definition MRObjectMeshHolder.h:298
MRMESH_API size_t numSelectedEdges() const
returns cached information about the number of selected undirected edges in the mesh
virtual MRMESH_API void swapSignals_(Object &other) override
MRMESH_API size_t numSelectedFaces() const
returns cached information about the number of selected faces in the mesh
const Color & getPointsColor(ViewportId id={}) const
Definition MRObjectMeshHolder.h:133
std::optional< double > selectedArea_
Definition MRObjectMeshHolder.h:263
const VertColors & getVertsColorMap() const
returns per-vertex colors of the object
Definition MRObjectMeshHolder.h:112
MRMESH_API const ViewportMask & getVisualizePropertyMask(AnyVisualizeMaskEnum type) const override
returns mask of viewports where given property is set
MRMESH_API const ViewportProperty< Color > & getEdgesColorsForAllViewports() const
virtual MRMESH_API void copyTextureAndColors(const ObjectMeshHolder &src, const VertMap &thisToSrc, const FaceMap &thisToSrcFaces={})
copies texture, UV-coordinates and vertex colors from given source object
virtual void setFacesColorMap(FaceColors facesColorMap)
Definition MRObjectMeshHolder.h:121
virtual void setData(ObjectMeshData &&data)
sets whole new ObjectMeshData
Definition MRObjectMeshHolder.h:106
float getEdgeWidth() const
Definition MRObjectMeshHolder.h:125
std::optional< bool > meshIsClosed_
Definition MRObjectMeshHolder.h:261
MRMESH_API bool isMeshClosed() const
returns cached information whether the mesh is closed
MRMESH_API const ViewportProperty< Color > & getSelectedFacesColorsForAllViewports() const
const ObjectMeshData & data() const
provides read-only access to whole ObjectMeshData
Definition MRObjectMeshHolder.h:103
MRMESH_API size_t numHandles() const
returns cached information about the number of handles in the mesh
virtual MRMESH_API void setSelectedFacesColor(const Color &color, ViewportId id={})
sets colors of selected triangles
MRMESH_API size_t numComponents() const
returns cached information about the number of components in the mesh
virtual MRMESH_API std::shared_ptr< Object > clone() const override
MRMESH_API bool supportsVisualizeProperty(AnyVisualizeMaskEnum type) const override
Returns true if this class supports the property type. Otherwise passing it to the functions below is...
MRMESH_API Expected< void > deserializeModel_(const std::filesystem::path &path, ProgressCallback progressCb={}) override
Reads model from file.
std::optional< size_t > numCreaseEdges_
Definition MRObjectMeshHolder.h:262
const std::shared_ptr< const Mesh > & mesh() const
Definition MRObjectMeshHolder.h:48
ViewportMask showTexture_
Definition MRObjectMeshHolder.h:291
SelectionChangedSignal creasesChangedSignal
Definition MRObjectMeshHolder.h:246
virtual void setAncillaryTexture(MeshTexture texture)
Definition MRObjectMeshHolder.h:173
MRMESH_API double selectedArea() const
returns cached area of selected triangles
virtual void updateFacesColorMap(FaceColors &updated)
Definition MRObjectMeshHolder.h:122
ViewportProperty< Color > edgesColor_
Definition MRObjectMeshHolder.h:307
virtual MRMESH_API void applyScale(float scaleFactor) override
scale object size (all point positions)
MRMESH_API ObjectMeshHolder()
named object in the data model
Definition MRObject.h:60
std::vector<T>-like container that requires specific indexing type,
Definition MRMesh/MRVector.h:20
Definition MRViewportId.h:16
stores mask of viewport unique identifiers
Definition MRViewportId.h:38
Definition MRViewportProperty.h:17
Visual Object.
Definition MRVisualObject.h:121
std::function< bool(float)> ProgressCallback
Definition MRMesh/MRMeshFwd.h:636
std::vector< ViewportMask > AllVisualizeProperties
Definition MRVisualObject.h:75
@ DIRTY_PRIMITIVE_COLORMAP
Definition MRVisualObject.h:91
@ DIRTY_TEXTURE
Definition MRVisualObject.h:87
@ DIRTY_TEXTURE_PER_FACE
Definition MRVisualObject.h:93
@ DIRTY_VERTS_COLORMAP
Definition MRVisualObject.h:90
@ DIRTY_ALL
Definition MRVisualObject.h:99
@ DIRTY_UV
Definition MRVisualObject.h:81
tl::expected< T, E > Expected
Definition MRExpected.h:59
MRMESH_API void setDefaultSerializeMeshFormat(std::string newFormat)
MRMESH_API const std::string & defaultSerializeMeshFormat()
Definition MRMesh/MRColor.h:9
Definition MRVisualObject.h:35
Definition MRMeshTexture.h:13
mesh and its per-element attributes for ObjectMeshHolder
Definition MRObjectMeshData.h:12
Definition MRObject.h:253