MeshLib C++ Docs
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MRObjectMeshHolder.h File Reference
#include "MRPch/MRBindingMacros.h"
#include "MRVisualObject.h"
#include "MRXfBasedCache.h"
#include "MRMeshPart.h"
#include "MRObjectMeshData.h"

Go to the source code of this file.

Classes

struct  MR::IsVisualizeMaskEnum< MeshVisualizePropertyType >
class  MR::ObjectMeshHolder

Namespaces

namespace  MR
 only for bindings generation

Functions

const std::string & MR::defaultSerializeMeshFormat ()
void MR::setDefaultSerializeMeshFormat (std::string newFormat)

Variables

 Faces
 Texture
 Edges
 Points
 SelectedFaces
 SelectedEdges
 EnableShading
 FlatShading
 OnlyOddFragments
 BordersHighlight
 PolygonOffsetFromCamera
 _count
 recommended for drawing edges on top of mesh