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MRVisualObject.h
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1#pragma once
2
3#include "MRObject.h"
4#include "MRBox.h"
5#include "MRColor.h"
6#include "MRUniquePtr.h"
7#include "MREnums.h"
8
9#include <optional>
10#include <typeindex>
11
12namespace MR
13{
14
18
21enum class MRMESH_CLASS VisualizeMaskType
22{
27 _count [[maybe_unused]],
28};
29
32template <typename T> struct IsVisualizeMaskEnum : std::false_type {};
33template <> struct IsVisualizeMaskEnum<VisualizeMaskType> : std::true_type {};
34
36template <typename T>
39 std::is_same_v<std::underlying_type_t<T>, int> &&
40 std::is_same_v<T, std::remove_cvref_t<T>>;
41
54{
55 std::type_index type_;
56 int value_ = 0;
57
58public:
59 template <AnyVisualizeMaskEnumType T>
60 AnyVisualizeMaskEnum( T value ) : type_( typeid(T) ), value_( decltype(value_)( value ) ) {}
61
62 template <AnyVisualizeMaskEnumType T>
63 [[nodiscard]] std::optional<T> tryGet() const
64 {
65 if ( type_ == typeid(T) )
66 return T( value_ );
67 else
68 return {};
69 }
70};
71
72using AllVisualizeProperties = std::vector<ViewportMask>;
73
96
100struct Dirty
101{
102 uint32_t f{DIRTY_ALL};
103 operator uint32_t&() { return f; }
104 operator uint32_t() const { return f; }
105
106 Dirty() noexcept = default;
107 Dirty( const Dirty& ) noexcept {}
108 Dirty( Dirty&& ) noexcept = default;
109 Dirty& operator =( const Dirty& ) noexcept { return *this; }
110 Dirty& operator =( Dirty&& ) noexcept = default;
111 Dirty& operator =( uint32_t b ) noexcept { f = b; return *this; }
112};
113
116{
117public:
119
123
124 constexpr static const char* StaticTypeName() noexcept { return "VisualObject"; }
125 virtual const char* typeName() const override { return StaticTypeName(); }
126
127 constexpr static const char* StaticClassName() noexcept { return "Visual Object"; }
128 virtual std::string className() const override { return StaticClassName(); }
129
130 constexpr static const char* StaticClassNameInPlural() noexcept { return "Visual Objects"; }
131 virtual std::string classNameInPlural() const override { return StaticClassNameInPlural(); }
132
134 [[nodiscard]] MRMESH_API virtual bool supportsVisualizeProperty( AnyVisualizeMaskEnum type ) const;
136 MRMESH_API void setVisualizeProperty( bool value, AnyVisualizeMaskEnum type, ViewportMask viewportMask );
145
150 {
151 std::size_t counter = 0;
152 setAllVisualizeProperties_( properties, counter );
153 }
154
157
160
162 [[nodiscard]] bool globalClippedByPlane( ViewportMask viewportMask = ViewportMask::any() ) const { return !( globalClippedByPlaneMask() & viewportMask ).empty(); }
163
166
168 void showName( bool on ) { return setVisualizeProperty( on, VisualizeMaskType::Name, ViewportMask::all() ); }
170 bool showName() const { return getVisualizeProperty( VisualizeMaskType::Name, ViewportMask::any() ); }
171
173 MRMESH_API const Color& getFrontColor( bool selected = true, ViewportId viewportId = {} ) const;
175 MRMESH_API virtual void setFrontColor( const Color& color, bool selected, ViewportId viewportId = {} );
176
178 MRMESH_API virtual const ViewportProperty<Color>& getFrontColorsForAllViewports( bool selected = true ) const;
180 MRMESH_API virtual void setFrontColorsForAllViewports( ViewportProperty<Color> val, bool selected = true );
181
186
188 MRMESH_API const Color& getBackColor( ViewportId viewportId = {} ) const;
190 MRMESH_API virtual void setBackColor( const Color& color, ViewportId viewportId = {} );
191
193 MRMESH_API const uint8_t& getGlobalAlpha( ViewportId viewportId = {} ) const;
195 MRMESH_API virtual void setGlobalAlpha( uint8_t alpha, ViewportId viewportId = {} );
196
201
205 MRMESH_API virtual void setDirtyFlags( uint32_t mask, bool invalidateCaches = true );
207 MRMESH_API uint32_t getDirtyFlags() const { return dirty_; }
209 MRMESH_API void resetDirty() const;
211 MRMESH_API virtual void resetDirtyExceptMask( uint32_t mask ) const;
212
217 MRMESH_API virtual Box3f getWorldBox( ViewportId = {} ) const override;
219 virtual bool getRedrawFlag( ViewportMask viewportMask ) const override
220 {
221 return Object::getRedrawFlag( viewportMask ) ||
222 ( isVisible( viewportMask ) && dirty_ );
223 }
224
226 bool isPickable( ViewportMask viewportMask = ViewportMask::any() ) const{return !(pickable_ & viewportMask).empty();}
228 MRMESH_API virtual void setPickable( bool on, ViewportMask viewportMask = ViewportMask::all() );
229
232
234 MRMESH_API virtual void setColoringType( ColoringType coloringType );
235
237 float getShininess() const { return shininess_; }
239 virtual void setShininess( float shininess ) { shininess_ = shininess; needRedraw_ = true; }
240
242 float getSpecularStrength() const { return specularStrength_; }
244 virtual void setSpecularStrength( float specularStrength ) { specularStrength_ = specularStrength; needRedraw_ = true; }
245
247 float getAmbientStrength() const { return ambientStrength_; }
249 virtual void setAmbientStrength( float ambientStrength ) { ambientStrength_ = ambientStrength; needRedraw_ = true; }
250
253 MRMESH_API virtual std::shared_ptr<Object> clone() const override;
256 MRMESH_API virtual std::shared_ptr<Object> shallowClone() const override;
257
260 MRMESH_API virtual bool render( const ModelRenderParams& ) const;
262 MRMESH_API virtual void renderForPicker( const ModelBaseRenderParams&, unsigned ) const;
264 MRMESH_API virtual void renderUi( const UiRenderParams& params ) const;
265
268
270 [[nodiscard]] MRMESH_API virtual size_t heapBytes() const override;
272 MRMESH_API virtual std::vector<std::string> getInfoLines() const override;
273
281
285 MRMESH_API virtual void resetColors();
286
287protected:
289
291 MRMESH_API virtual void swapBase_( Object& other ) override;
292
295 virtual void setupRenderObject_() const {}
296
298 MRMESH_API void setDirtyFlagsFast_( uint32_t mask );
299 MRMESH_API void invalidateMetricsCache_( uint32_t mask );
300
302
310
311 float shininess_{35.0f};
312 float specularStrength_{ 0.5f };
313 float ambientStrength_{ 0.1f };
314
321
323
325
326 MRMESH_API virtual void serializeFields_( Json::Value& root ) const override;
327
328 MRMESH_API void deserializeFields_( const Json::Value& root ) override;
329
330 virtual Box3f computeBoundingBox_() const { return Box3f(); }
331
333 MRMESH_API void boundingBoxToInfoLines_( std::vector<std::string> & res ) const;
334
335 MRMESH_API virtual void setAllVisualizeProperties_( const AllVisualizeProperties& properties, std::size_t& pos );
336
338 template <AnyVisualizeMaskEnumType T>
339 void setAllVisualizePropertiesForEnum( const AllVisualizeProperties& properties, std::size_t& pos )
340 {
341 for ( int i = 0; i < int( T::_count ); i++ )
342 setVisualizePropertyMask( T( i ), properties[pos++] );
343 }
344
345 template <AnyVisualizeMaskEnumType T>
347 {
348 properties.reserve( properties.size() + std::size_t( T::_count ) );
349 for ( int i = 0; i < int( ( T::_count ) ); i++ )
350 properties.push_back( getVisualizePropertyMask( T( i ) ) );
351 }
352
353private:
354 mutable Dirty dirty_;
355
356 mutable std::optional<Box3f> boundingBoxCache_;
357
359 void setDefaultColors_();
360
362 void setDefaultSceneProperties_();
363};
364
366
367}
#define MRMESH_API
Definition MRMeshFwd.h:85
#define MRMESH_CLASS
Definition MRMeshFwd.h:92
Visibility
Definition MRVisualObject.h:23
ClippedByPlane
Definition MRVisualObject.h:25
Name
Definition MRVisualObject.h:24
DepthTest
Definition MRVisualObject.h:26
Definition MRVisualObject.h:54
AnyVisualizeMaskEnum(T value)
Definition MRVisualObject.h:60
std::optional< T > tryGet() const
Definition MRVisualObject.h:63
virtual bool getRedrawFlag(ViewportMask) const
this method virtual because others data model types could have dirty flags or something
Definition MRObject.h:215
bool needRedraw_
Definition MRObject.h:328
bool isVisible(ViewportMask viewportMask=ViewportMask::any()) const
checks whether the object is visible in any of the viewports specified by the mask (by default in any...
Definition MRObject.h:208
Object()=default
Definition MRViewportId.h:16
stores mask of viewport unique identifiers
Definition MRViewportId.h:42
static ViewportMask any()
Definition MRViewportId.h:50
static ViewportMask all()
mask meaning all or any viewports
Definition MRViewportId.h:49
Definition MRViewportProperty.h:17
virtual void resetFrontColor()
reset basic object colors to their default values from the current theme
virtual void setColoringType(ColoringType coloringType)
sets coloring mode of the object with given argument
virtual const ViewportProperty< Color > & getFrontColorsForAllViewports(bool selected=true) const
returns color of object when it is selected/not-selected (depending on argument) in all viewports
virtual void setBackColorsForAllViewports(ViewportProperty< Color > val)
sets backward color of object in all viewports
void resetDirty() const
resets all dirty flags (except for cache flags that will be reset automatically on cache update)
virtual bool getRedrawFlag(ViewportMask viewportMask) const override
returns true if the object must be redrawn (due to dirty flags) in one of specified viewports
Definition MRVisualObject.h:219
void invalidateMetricsCache_(uint32_t mask)
VisualObject(ProtectedStruct, const VisualObject &obj)
this ctor is public only for std::make_shared used inside clone()
Definition MRVisualObject.h:267
float getShininess() const
returns the current shininess visual value
Definition MRVisualObject.h:237
const Color & getFrontColor(bool selected=true, ViewportId viewportId={}) const
returns color of object when it is selected/not-selected (depending on argument) in given viewport
virtual void setBackColor(const Color &color, ViewportId viewportId={})
sets backward color of object in given viewport
ColoringType coloringType_
non - directional light intensity
Definition MRVisualObject.h:316
virtual void setFrontColor(const Color &color, bool selected, ViewportId viewportId={})
sets color of object when it is selected/not-selected (depending on argument) in given viewport
ViewportMask depthTest_
Definition MRVisualObject.h:309
ViewportMask & getVisualizePropertyMask_(AnyVisualizeMaskEnum type)
ViewportMask pickable_
enable picking by gl
Definition MRVisualObject.h:308
void getAllVisualizePropertiesForEnum(AllVisualizeProperties &properties) const
Derived classes should use this to implement getAllVisualizeProperties().
Definition MRVisualObject.h:346
virtual void setSpecularStrength(float specularStrength)
sets intensity of reflections
Definition MRVisualObject.h:244
virtual size_t heapBytes() const override
returns the amount of memory this object occupies on heap
virtual std::string classNameInPlural() const override
Definition MRVisualObject.h:131
virtual std::string className() const override
Definition MRVisualObject.h:128
const uint8_t & getGlobalAlpha(ViewportId viewportId={}) const
returns global transparency alpha of object in given viewport
virtual void setGlobalAlphaForAllViewports(ViewportProperty< uint8_t > val)
sets global transparency alpha of object in all viewports
virtual ~VisualObject()
virtual Box3f computeBoundingBox_() const
Definition MRVisualObject.h:330
virtual std::vector< std::string > getInfoLines() const override
return several info lines that can better describe the object in the UI
void boundingBoxToInfoLines_(std::vector< std::string > &res) const
adds information about bounding box in res
float ambientStrength_
reflection intensity
Definition MRVisualObject.h:313
ViewportProperty< Color > unselectedColor_
Definition MRVisualObject.h:318
virtual AllVisualizeProperties getAllVisualizeProperties() const
get all visualize properties masks
bool globalClippedByPlane(ViewportMask viewportMask=ViewportMask::any()) const
returns true if this object or any of its parents is clipped by plane in any of given viewports
Definition MRVisualObject.h:162
virtual void renderUi(const UiRenderParams &params) const
draws this object for 2d UI
ViewportMask globalClippedByPlaneMask() const
returns all viewports where this object or any of its parents is clipped by plane
ViewportMask showName_
Definition MRVisualObject.h:307
virtual bool render(const ModelRenderParams &) const
void setUseDefaultScenePropertiesOnDeserialization(bool useDefaultScenePropertiesOnDeserialization)
Definition MRVisualObject.h:279
void copyAllSolidColors(const VisualObject &other)
set all object solid colors (front/back/etc.) from other object for all viewports
virtual void setVisualizePropertyMask(AnyVisualizeMaskEnum type, ViewportMask viewportMask)
set visual property mask
virtual void setFrontColorsForAllViewports(ViewportProperty< Color > val, bool selected=true)
sets color of object when it is selected/not-selected (depending on argument) in all viewports
virtual const char * typeName() const override
Definition MRVisualObject.h:125
bool showName() const
returns whether object name is shown in any viewport
Definition MRVisualObject.h:170
virtual void resetColors()
reset all object colors to their default values from the current theme
float getSpecularStrength() const
returns intensity of reflections
Definition MRVisualObject.h:242
void toggleVisualizeProperty(AnyVisualizeMaskEnum type, ViewportMask viewportMask)
toggle visual property in all viewports specified by the mask
Box3f getBoundingBox() const
returns cached bounding box of this object in local coordinates
virtual void setDirtyFlags(uint32_t mask, bool invalidateCaches=true)
virtual const ViewportMask & getVisualizePropertyMask(AnyVisualizeMaskEnum type) const
returns mask of viewports where given property is set
float shininess_
specular exponent
Definition MRVisualObject.h:311
bool getVisualizeProperty(AnyVisualizeMaskEnum type, ViewportMask viewportMask) const
returns true if the property is set at least in one viewport specified by the mask
virtual void setupRenderObject_() const
Definition MRVisualObject.h:295
uint32_t getDirtyFlags() const
returns current dirty flags for the object
Definition MRVisualObject.h:207
virtual void setGlobalAlpha(uint8_t alpha, ViewportId viewportId={})
sets global transparency alpha of object in given viewport
virtual const ViewportProperty< uint8_t > & getGlobalAlphaForAllViewports() const
returns global transparency alpha of object in all viewports
virtual void setAmbientStrength(float ambientStrength)
sets intensity of non-directional light
Definition MRVisualObject.h:249
bool isPickable(ViewportMask viewportMask=ViewportMask::any()) const
whether the object can be picked (by mouse) in any of given viewports
Definition MRVisualObject.h:226
ViewportProperty< uint8_t > globalAlpha_
Definition MRVisualObject.h:320
static constexpr const char * StaticClassNameInPlural() noexcept
Definition MRVisualObject.h:130
void setVisualizeProperty(bool value, AnyVisualizeMaskEnum type, ViewportMask viewportMask)
set visual property in all viewports specified by the mask
virtual void swapBase_(Object &other) override
swaps this object with other
virtual void serializeFields_(Json::Value &root) const override
void setAllVisualizeProperties(const AllVisualizeProperties &properties)
set all visualize properties masks
Definition MRVisualObject.h:149
void showName(bool on)
shows/hides object name in all viewports
Definition MRVisualObject.h:168
virtual void setPickable(bool on, ViewportMask viewportMask=ViewportMask::all())
sets the object as can/cannot be picked (by mouse) in all of given viewports
void setAllVisualizePropertiesForEnum(const AllVisualizeProperties &properties, std::size_t &pos)
Derived classes should use this to implement setAllVisualizeProperties().
Definition MRVisualObject.h:339
VisualObject(VisualObject &&)
const Color & getBackColor(ViewportId viewportId={}) const
returns backward color of object in given viewport
virtual void renderForPicker(const ModelBaseRenderParams &, unsigned) const
draws this object for picking
static constexpr const char * StaticClassName() noexcept
Definition MRVisualObject.h:127
UniquePtr< IRenderObject > renderObj_
Definition MRVisualObject.h:301
virtual void resetDirtyExceptMask(uint32_t mask) const
reset dirty flags without some specific bits (useful for lazy normals update)
float specularStrength_
Definition MRVisualObject.h:312
ViewportMask clipByPlane_
Definition MRVisualObject.h:306
bool useDefaultScenePropertiesOnDeserialization() const
Definition MRVisualObject.h:276
virtual const ViewportProperty< Color > & getBackColorsForAllViewports() const
returns backward color of object in all viewports
ViewportProperty< Color > selectedColor_
Definition MRVisualObject.h:317
virtual void setAllVisualizeProperties_(const AllVisualizeProperties &properties, std::size_t &pos)
void setGlobalClippedByPlane(bool on, ViewportMask viewportMask=ViewportMask::all())
if false deactivates clipped-by-plane for this object and all of its parents, otherwise sets clipped-...
ColoringType getColoringType() const
returns the current coloring mode of the object
Definition MRVisualObject.h:231
void setDirtyFlagsFast_(uint32_t mask)
todo: make virtual and public when all children support separate fast dirty and cache invalidation
virtual void setShininess(float shininess)
sets shininess visual value of the object with given argument
Definition MRVisualObject.h:239
virtual std::shared_ptr< Object > shallowClone() const override
ViewportProperty< Color > backFacesColor_
Definition MRVisualObject.h:319
void deserializeFields_(const Json::Value &root) override
static constexpr const char * StaticTypeName() noexcept
Definition MRVisualObject.h:124
VisualObject(const VisualObject &obj)
bool useDefaultScenePropertiesOnDeserialization_
Definition MRVisualObject.h:322
virtual bool supportsVisualizeProperty(AnyVisualizeMaskEnum type) const
Returns true if this class supports the property type. Otherwise passing it to the functions below is...
virtual Box3f getWorldBox(ViewportId={}) const override
virtual std::shared_ptr< Object > clone() const override
float getAmbientStrength() const
returns intensity of non-directional light
Definition MRVisualObject.h:247
Wraps IsVisualizeMaskEnum and adds some sanity checks.
Definition MRVisualObject.h:37
ColoringType
Definition MREnums.h:86
_count
If true, show additional details on the name tag, such as point coordinates. Not all features use thi...
Definition MRFeatureObject.h:90
@ other
Angle, normally float. Measure in radians.
Definition MRFeatureObject.h:27
@ SolidColor
Use one color for whole object.
Definition MREnums.h:87
DirtyFlags
Definition MRVisualObject.h:75
std::vector< ViewportMask > AllVisualizeProperties
Definition MRVisualObject.h:72
@ DIRTY_PRIMITIVE_COLORMAP
Definition MRVisualObject.h:87
@ DIRTY_POSITION
Definition MRVisualObject.h:77
@ DIRTY_TEXTURE
Definition MRVisualObject.h:83
@ DIRTY_NONE
Definition MRVisualObject.h:76
@ DIRTY_SELECTION
Definition MRVisualObject.h:82
@ DIRTY_FACES_RENDER_NORMAL
< gl normals
Definition MRVisualObject.h:80
@ DIRTY_MESH
Definition MRVisualObject.h:90
@ DIRTY_FACES_COLORMAP
Definition MRVisualObject.h:88
@ DIRTY_TEXTURE_PER_FACE
Definition MRVisualObject.h:89
@ DIRTY_FACE
Definition MRVisualObject.h:85
@ DIRTY_EDGES_SELECTION
Definition MRVisualObject.h:92
@ DIRTY_VERTS_COLORMAP
Definition MRVisualObject.h:86
@ DIRTY_RENDER_NORMALS
Definition MRVisualObject.h:81
@ DIRTY_BORDER_LINES
Definition MRVisualObject.h:91
@ DIRTY_ALL
Definition MRVisualObject.h:94
@ DIRTY_VOLUME
Definition MRVisualObject.h:93
@ DIRTY_VERTS_RENDER_NORMAL
Definition MRVisualObject.h:79
@ DIRTY_UV
Definition MRVisualObject.h:78
@ DIRTY_PRIMITIVES
Definition MRVisualObject.h:84
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRColor.h:12
Definition MRVisualObject.h:101
Dirty() noexcept=default
uint32_t f
Definition MRVisualObject.h:102
Dirty & operator=(const Dirty &) noexcept
Definition MRVisualObject.h:109
Dirty(Dirty &&) noexcept=default
Definition MRVisualObject.h:32
Definition MRIRenderObject.h:46
Mesh rendering parameters for primary rendering (as opposed to the picker).
Definition MRIRenderObject.h:54
Definition MRObject.h:289
Definition MRIRenderObject.h:110
Definition MRUniquePtr.h:15