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| struct | MR::NoVisualRepresentationCheck |
| | special struct for disabling visual representation check More...
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| struct | MR::NoModelCheck |
| | special struct for disabling model check More...
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| class | MR::SceneStateExactCheck< N, ObjectT, typename > |
| | check that given vector has exactly N objects if type ObjectT More...
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| class | MR::SceneStateExactCheck< N, ObjectT, NoVisualRepresentationCheck > |
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| class | MR::SceneStateExactCheck< N, ObjectT, NoModelCheck > |
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| class | MR::SceneStateAtLeastCheck< N, ObjectT, typename > |
| | checks that given vector has at least N objects if type ObjectT More...
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| class | MR::SceneStateAtLeastCheck< N, ObjectT, NoVisualRepresentationCheck > |
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| class | MR::SceneStateAtLeastCheck< N, ObjectT, NoModelCheck > |
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| class | MR::SceneStateOrCheck< Checks > |
| | checks that at least one of argument checks is true More...
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| class | MR::SceneStateAndCheck< Checks > |
| | checks that all of argument checks are true More...
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| namespace | MR |
| | only for bindings generation
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| template<typename ObjectT > |
| std::string | MR::getNObjectsLine (unsigned n) |
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| template<typename ObjectT , bool visualRepresentationCheck, bool modelCheck> |
| std::string | MR::sceneSelectedExactly (const std::vector< std::shared_ptr< const Object > > &objs, unsigned n) |
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| template<typename ObjectT , bool visualRepresentationCheck, bool modelCheck> |
| std::string | MR::sceneSelectedAtLeast (const std::vector< std::shared_ptr< const Object > > &objs, unsigned n) |
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