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| std::string | MR::toString (PathError error) |
| Expected< SurfacePath, PathError > | MR::computeSurfacePath (const MeshPart &mp, const MeshTriPoint &start, const MeshTriPoint &end, int maxGeodesicIters=5, const VertBitSet *vertRegion=nullptr, VertScalars *outSurfaceDistances=nullptr) |
| Expected< SurfacePath, PathError > | MR::computeGeodesicPath (const Mesh &mesh, const MeshTriPoint &start, const MeshTriPoint &end, GeodesicPathApprox atype=GeodesicPathApprox::FastMarching, int maxGeodesicIters=100) |
| | the maximum number of iterations to reduce approximate path length and convert it in geodesic path
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| Expected< SurfacePath, PathError > | MR::computeGeodesicPathApprox (const Mesh &mesh, const MeshTriPoint &start, const MeshTriPoint &end, GeodesicPathApprox atype) |
| Expected< SurfacePath, PathError > | MR::computeFastMarchingPath (const MeshPart &mp, const MeshTriPoint &start, const MeshTriPoint &end, const VertBitSet *vertRegion=nullptr, VertScalars *outSurfaceDistances=nullptr) |
| SurfacePath | MR::computeSteepestDescentPath (const MeshPart &mp, const VertScalars &field, const MeshTriPoint &start, const ComputeSteepestDescentPathSettings &settings={}) |
| void | MR::computeSteepestDescentPath (const MeshPart &mp, const VertScalars &field, const MeshTriPoint &start, SurfacePath *outPath, const ComputeSteepestDescentPathSettings &settings={}) |
| MeshEdgePoint | MR::findSteepestDescentPoint (const MeshPart &mp, const VertScalars &field, VertId v) |
| | finds the point along minus maximal gradient on the boundary of first ring boundary around given vertex
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| MeshEdgePoint | MR::findSteepestDescentPoint (const MeshPart &mp, const VertScalars &field, const MeshEdgePoint &ep) |
| | finds the point along minus maximal gradient on the boundary of triangles around given point (the boundary of left and right edge triangles' union in case (ep) is inner edge point)
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| MeshEdgePoint | MR::findSteepestDescentPoint (const MeshPart &mp, const VertScalars &field, const MeshTriPoint &tp) |
| | finds the point along minus maximal gradient on the boundary of triangles around given point (the boundary of the triangle itself in case (tp) is inner triangle point)
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| UndirectedEdgeBitSet | MR::findExtremeEdges (const Mesh &mesh, const VertScalars &field, ExtremeEdgeType type) |
| | computes all edges in the mesh, where the field not-increases both in left and right triangles
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| HashMap< VertId, VertId > | MR::computeClosestSurfacePathTargets (const Mesh &mesh, const VertBitSet &starts, const VertBitSet &ends, const VertBitSet *vertRegion=nullptr, VertScalars *outSurfaceDistances=nullptr) |
| SurfacePaths | MR::getSurfacePathsViaVertices (const Mesh &mesh, const VertBitSet &vs) |
| float | MR::surfacePathLength (const Mesh &mesh, const SurfacePath &surfacePath) |
| | computes the length of the given surface path
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| float | MR::geodesicPathLength (const Mesh &mesh, const GeodesicPath &path) |
| | computes the length of the given geodesic path
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| Contour3f | MR::surfacePathToContour3f (const Mesh &mesh, const SurfacePath &line) |
| | converts lines on mesh in 3D contours by computing coordinate of each point
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| Contours3f | MR::surfacePathsToContours3f (const Mesh &mesh, const SurfacePaths &lines) |
| Contour3f | MR::geodesicPathToContour3f (const Mesh &mesh, const GeodesicPath &path) |
| | returns coordinates of all vertices of the given path
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