MeshLib C# Docs
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Undo action for ObjectMeshData change Generated from class MR.ChangeMeshDataAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class. More...

Inheritance diagram for MR.Const_ChangeMeshDataAction:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()
unsafe Const_ChangeMeshDataAction (MR._ByValue_ChangeMeshDataAction _other)
 Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.
 Const_ChangeMeshDataAction (Const_ChangeMeshDataAction _other)
 Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.
 Const_ChangeMeshDataAction (ChangeMeshDataAction _other)
 Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.
unsafe Const_ChangeMeshDataAction (string name, MR.Std.Const_SharedPtr_MRObjectMesh obj, bool cloneMesh)
 use this constructor to remember object's data before making any changes in it Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.
unsafe Const_ChangeMeshDataAction (string name, MR.Std.Const_SharedPtr_MRObjectMesh obj, MR.Misc._Moved< MR.ObjectMeshData > newData)
 use this constructor to remember object's data and immediately set new data Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.
unsafe MR.Std.String name ()
 Generated from method MR.ChangeMeshDataAction.name.
unsafe ulong heapBytes ()
 Generated from method MR.ChangeMeshDataAction.heapBytes.
unsafe MR.Std.Const_SharedPtr_MRObjectMesh obj ()
 Generated from method MR.ChangeMeshDataAction.obj.
unsafe MR.Const_ObjectMeshData data ()
 Generated from method MR.ChangeMeshDataAction.data.

Static Public Member Functions

static unsafe implicit operator MR.Const_HistoryAction (Const_ChangeMeshDataAction self)
static unsafe operator Const_ChangeMeshDataAction? (MR.Const_HistoryAction parent)
static unsafe void setObjectDirty (MR.Std.Const_SharedPtr_MRObjectMesh obj)
 Generated from method MR.ChangeMeshDataAction.setObjectDirty.

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Detailed Description

Undo action for ObjectMeshData change Generated from class MR.ChangeMeshDataAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class.

Constructor & Destructor Documentation

◆ Const_ChangeMeshDataAction() [1/5]

unsafe MR.Const_ChangeMeshDataAction.Const_ChangeMeshDataAction ( MR._ByValue_ChangeMeshDataAction _other)
inline

Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.

◆ Const_ChangeMeshDataAction() [2/5]

MR.Const_ChangeMeshDataAction.Const_ChangeMeshDataAction ( Const_ChangeMeshDataAction _other)
inline

Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.

◆ Const_ChangeMeshDataAction() [3/5]

MR.Const_ChangeMeshDataAction.Const_ChangeMeshDataAction ( ChangeMeshDataAction _other)
inline

Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.

◆ Const_ChangeMeshDataAction() [4/5]

unsafe MR.Const_ChangeMeshDataAction.Const_ChangeMeshDataAction ( string name,
MR.Std.Const_SharedPtr_MRObjectMesh obj,
bool cloneMesh )
inline

use this constructor to remember object's data before making any changes in it Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.

◆ Const_ChangeMeshDataAction() [5/5]

unsafe MR.Const_ChangeMeshDataAction.Const_ChangeMeshDataAction ( string name,
MR.Std.Const_SharedPtr_MRObjectMesh obj,
MR.Misc._Moved< MR.ObjectMeshData > newData )
inline

use this constructor to remember object's data and immediately set new data Generated from constructor MR.ChangeMeshDataAction.ChangeMeshDataAction.

Member Function Documentation

◆ data()

unsafe MR.Const_ObjectMeshData MR.Const_ChangeMeshDataAction.data ( )
inline

Generated from method MR.ChangeMeshDataAction.data.

◆ Dispose() [1/2]

virtual void MR.Const_ChangeMeshDataAction.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.Const_ChangeMeshDataAction.Dispose ( bool disposing)
inlineprotectedvirtual

◆ heapBytes()

unsafe ulong MR.Const_ChangeMeshDataAction.heapBytes ( )
inline

Generated from method MR.ChangeMeshDataAction.heapBytes.

◆ name()

unsafe MR.Std.String MR.Const_ChangeMeshDataAction.name ( )
inline

Generated from method MR.ChangeMeshDataAction.name.

◆ obj()

unsafe MR.Std.Const_SharedPtr_MRObjectMesh MR.Const_ChangeMeshDataAction.obj ( )
inline

Generated from method MR.ChangeMeshDataAction.obj.

◆ operator Const_ChangeMeshDataAction?()

unsafe MR.Const_ChangeMeshDataAction.operator Const_ChangeMeshDataAction? ( MR.Const_HistoryAction parent)
inlineexplicitstatic

◆ operator MR.Const_HistoryAction()

unsafe implicit MR.Const_ChangeMeshDataAction.operator MR.Const_HistoryAction ( Const_ChangeMeshDataAction self)
inlinestatic

◆ setObjectDirty()

unsafe void MR.Const_ChangeMeshDataAction.setObjectDirty ( MR.Std.Const_SharedPtr_MRObjectMesh obj)
inlinestatic

The documentation for this class was generated from the following file: