MeshLib C# Docs
Loading...
Searching...
No Matches
MR.Const_DistanceMapSaveSettings Class Reference

determines how to save distance maps Generated from class MR.DistanceMapSaveSettings. This is the const half of the class. More...

+ Inheritance diagram for MR.Const_DistanceMapSaveSettings:

Classes

struct  _Underlying
 

Public Member Functions

virtual void Dispose ()
 
unsafe Const_DistanceMapSaveSettings ()
 Constructs an empty (default-constructed) instance.
 
unsafe Const_DistanceMapSaveSettings (MR.AffineXf3f? xf, MR.Std._ByValue_Function_BoolFuncFromFloat progress)
 Constructs MR.DistanceMapSaveSettings elementwise.
 
unsafe Const_DistanceMapSaveSettings (MR._ByValue_DistanceMapSaveSettings _other)
 Generated from constructor MR.DistanceMapSaveSettings.DistanceMapSaveSettings.
 

Protected Member Functions

virtual unsafe void Dispose (bool disposing)
 

Properties

unsafe MR.? ConstBox_AffineXf3f xf [get]
 optional distance map to world transform
 
unsafe MR.Std.Const_Function_BoolFuncFromFloat progress [get]
 to report save progress and cancel saving if user desires
 
- Properties inherited from MR.Misc.Object< Const_DistanceMapSaveSettings >
virtual bool _IsOwning [get]
 Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
 

Additional Inherited Members

- Protected Attributes inherited from MR.Misc.Object< Const_DistanceMapSaveSettings >
bool _IsOwningVal
 

Detailed Description

determines how to save distance maps Generated from class MR.DistanceMapSaveSettings. This is the const half of the class.


The documentation for this class was generated from the following file: