|
| class | _ByValue_MeshPiece |
| | This is used as a function parameter when the underlying function receives MeshPiece by value. Usage:
|
| class | _ByValue_VertexIdentifier |
| | This is used as a function parameter when the underlying function receives VertexIdentifier by value. Usage:
|
| class | _InOptConst_BuildSettings |
| | This is used for optional parameters of class BuildSettings with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_BuildSettings. Usage:
|
| class | _InOptConst_EqualVector3f |
| | This is used for optional parameters of class EqualVector3f with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_EqualVector3f. Usage:
|
| class | _InOptConst_MeshPiece |
| | This is used for optional parameters of class MeshPiece with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_MeshPiece. Usage:
|
| class | _InOptConst_Triangle |
| | This is used for optional parameters of class Triangle with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_Triangle. Usage:
|
| class | _InOptConst_UniteCloseParams |
| | This is used for optional parameters of class UniteCloseParams with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_UniteCloseParams. Usage:
|
| class | _InOptConst_VertDuplication |
| | This is used for optional parameters of class VertDuplication with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_VertDuplication. Usage:
|
| class | _InOptConst_VertexIdentifier |
| | This is used for optional parameters of class VertexIdentifier with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_VertexIdentifier. Usage:
|
| class | _InOptConst_VertSpan |
| | This is used for optional parameters of class VertSpan with default arguments. This is only used const parameters. For non-const ones we have _InOptMut_VertSpan. Usage:
|
| class | _InOptMut_BuildSettings |
| | This is used for optional parameters of class BuildSettings with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_BuildSettings. Usage:
|
| class | _InOptMut_EqualVector3f |
| | This is used for optional parameters of class EqualVector3f with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_EqualVector3f. Usage:
|
| class | _InOptMut_MeshPiece |
| | This is used for optional parameters of class MeshPiece with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_MeshPiece. Usage:
|
| class | _InOptMut_Triangle |
| | This is used for optional parameters of class Triangle with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_Triangle. Usage:
|
| class | _InOptMut_UniteCloseParams |
| | This is used for optional parameters of class UniteCloseParams with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_UniteCloseParams. Usage:
|
| class | _InOptMut_VertDuplication |
| | This is used for optional parameters of class VertDuplication with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_VertDuplication. Usage:
|
| class | _InOptMut_VertexIdentifier |
| | This is used for optional parameters of class VertexIdentifier with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_VertexIdentifier. Usage:
|
| class | _InOptMut_VertSpan |
| | This is used for optional parameters of class VertSpan with default arguments. This is only used mutable parameters. For const ones we have _InOptConst_VertSpan. Usage:
|
| class | BuildSettings |
| | Generated from class MR.MeshBuilder.BuildSettings. This is the non-const half of the class. More...
|
| class | Const_BuildSettings |
| | Generated from class MR.MeshBuilder.BuildSettings. This is the const half of the class. More...
|
| class | Const_EqualVector3f |
| | this makes bit-wise comparison of two Vector3f's thus making two NaNs equal Generated from class MR::MeshBuilder::equalVector3f. This is the const half of the class. More...
|
| class | Const_MeshPiece |
| | a part of a whole mesh to be constructed Generated from class MR.MeshBuilder.MeshPiece. This is the const half of the class. More...
|
| class | Const_Triangle |
| | mesh triangle represented by its three vertices and by its face ID Generated from class MR.MeshBuilder.Triangle. This is the const half of the class. More...
|
| class | Const_UniteCloseParams |
| | Generated from class MR.MeshBuilder.UniteCloseParams. This is the const half of the class. More...
|
| class | Const_VertDuplication |
| | Generated from class MR.MeshBuilder.VertDuplication. This is the const half of the class. More...
|
| class | Const_VertexIdentifier |
| | this class is responsible for giving a unique id to each vertex with distinct coordinates NOTE: the points are considered non-identical if they have the same values but have zero values with different signs (e.g. (0; 0; 1) and (-0; 0; 1)) use Vector3::unsignZeroValues method to get rid of signed zero values if you're unsure of their absence Generated from class MR.MeshBuilder.VertexIdentifier. This is the const half of the class. More...
|
| class | Const_VertSpan |
| | Generated from class MR.MeshBuilder.VertSpan. This is the const half of the class. More...
|
| class | EqualVector3f |
| | this makes bit-wise comparison of two Vector3f's thus making two NaNs equal Generated from class MR::MeshBuilder::equalVector3f. This is the non-const half of the class. More...
|
| class | MeshPiece |
| | a part of a whole mesh to be constructed Generated from class MR.MeshBuilder.MeshPiece. This is the non-const half of the class. More...
|
| class | Triangle |
| | mesh triangle represented by its three vertices and by its face ID Generated from class MR.MeshBuilder.Triangle. This is the non-const half of the class. More...
|
| class | UniteCloseParams |
| | Generated from class MR.MeshBuilder.UniteCloseParams. This is the non-const half of the class. More...
|
| class | VertDuplication |
| | Generated from class MR.MeshBuilder.VertDuplication. This is the non-const half of the class. More...
|
| class | VertexIdentifier |
| | this class is responsible for giving a unique id to each vertex with distinct coordinates NOTE: the points are considered non-identical if they have the same values but have zero values with different signs (e.g. (0; 0; 1) and (-0; 0; 1)) use Vector3::unsignZeroValues method to get rid of signed zero values if you're unsure of their absence Generated from class MR.MeshBuilder.VertexIdentifier. This is the non-const half of the class. More...
|
| class | VertSpan |
| | Generated from class MR.MeshBuilder.VertSpan. This is the non-const half of the class. More...
|
|
| static unsafe MR.MeshTopology | fromTriangles (MR.Const_Triangulation t, MR.MeshBuilder.Const_BuildSettings? settings=null, MR.Std._ByValue_Function_Bool_From_Float? progressCb=null) |
| | construct mesh topology from a set of triangles with given ids; if skippedTris is given then it receives all input triangles not added in the resulting topology Generated from function MR.MeshBuilder.fromTriangles. Parameter settings defaults to {}. Parameter progressCb defaults to {}.
|
| static unsafe nuint | duplicateNonManifoldVertices (MR.Triangulation t, MR.FaceBitSet? region=null, MR.Std.Vector_MRMeshBuilderVertDuplication? dups=null, MR._InOpt_VertId lastValidVert=default) |
| | resolve non-manifold vertices by creating duplicate vertices in the triangulation (which is modified) lastValidVert is needed if region or t does not contain full mesh, then first duplicated vertex will have lastValidVert+1 index return number of duplicated vertices Generated from function MR.MeshBuilder.duplicateNonManifoldVertices. Parameter lastValidVert defaults to {}.
|
| static unsafe MR.MeshTopology | fromTrianglesDuplicatingNonManifoldVertices (MR.Triangulation t, MR.Std.Vector_MRMeshBuilderVertDuplication? dups=null, MR.MeshBuilder.Const_BuildSettings? settings=null) |
| | construct mesh topology from a set of triangles with given ids; unlike simple fromTriangles() it tries to resolve non-manifold vertices by creating duplicate vertices; triangulation is modified to introduce duplicates Generated from function MR.MeshBuilder.fromTrianglesDuplicatingNonManifoldVertices. Parameter settings defaults to {}.
|
| static unsafe MR.Mesh | fromPointTriples (MR.Std.Const_Vector_StdArrayMRVector3f3 posTriples) |
| | construct mesh from point triples; all coinciding points are given the same VertId in the result Generated from function MR.MeshBuilder.fromPointTriples.
|
| static unsafe MR.MeshTopology | fromDisjointMeshPieces (MR.Const_Triangulation t, MR.VertId maxVertId, MR.Std.Const_Vector_MRMeshBuilderMeshPiece pieces, MR.MeshBuilder.Const_BuildSettings? settings=null) |
| | construct mesh topology in parallel from given disjoint mesh pieces (which do not have any shared vertex) and some additional triangles (in settings) that join the pieces Generated from function MR.MeshBuilder.fromDisjointMeshPieces. Parameter settings defaults to {}.
|
| static unsafe nuint | addTriangles (MR.MeshTopology res, MR.Const_Triangulation t, MR.MeshBuilder.Const_BuildSettings? settings=null) |
| | adds triangles in the existing topology, given face indecies must be free; settings.region on output contain the remaining triangles that could not be added into the topology right now, but may be added later when other triangles appear in the mesh
|
| static unsafe void | addTriangles (MR.MeshTopology res, MR.Std.Vector_MRVertId vertTriples, MR.FaceBitSet? createdFaces=null) |
| | adds triangles in the existing topology, auto selecting face ids for them; vertTriples on output contain the remaining triangles that could not be added into the topology right now, but may be added later when other triangles appear in the mesh Generated from function MR.MeshBuilder.addTriangles.
|
| static unsafe MR.MeshTopology | fromFaceSoup (MR.Std.Const_Vector_MRVertId verts, MR.Const_Vector_MRMeshBuilderVertSpan_MRFaceId faces, MR.MeshBuilder.Const_BuildSettings? settings=null, MR.Std._ByValue_Function_Bool_From_Float? progressCb=null) |
| | construct mesh topology from face soup, where each face can have arbitrary degree (not only triangles) Generated from function MR.MeshBuilder.fromFaceSoup. Parameter settings defaults to {}. Parameter progressCb defaults to {}.
|
| static unsafe int | uniteCloseVertices (MR.Mesh mesh, float closeDist, bool? uniteOnlyBd=null, MR.VertMap? optionalVertOldToNew=null) |
| | the function finds groups of mesh vertices located closer to each other than
|
| static unsafe int | uniteCloseVertices (MR.Mesh mesh, MR.MeshBuilder.Const_UniteCloseParams? params_=null) |
| | the function finds groups of mesh vertices located closer to each other than
|