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static implicit | operator Matrix3f (ConstBox_Matrix3f other) |
| | Copy contents from a wrapper class to this struct.
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static MR.Matrix3f | zero () |
| | Generated from method MR.Matrix3f.zero.
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static MR.Matrix3f | identity () |
| | Generated from method MR.Matrix3f.identity.
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static MR.Matrix3f | scale (float s) |
| | returns a matrix that scales uniformly Generated from method MR.Matrix3f.scale.
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static MR.Matrix3f | scale (float sx, float sy, float sz) |
| | returns a matrix that has its own scale along each axis Generated from method MR.Matrix3f.scale.
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static unsafe MR.Matrix3f | scale (in MR.Vector3f s) |
| | Generated from method MR.Matrix3f.scale.
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static unsafe MR.Matrix3f | rotation (in MR.Vector3f axis, float angle) |
| | creates matrix representing rotation around given axis on given angle Generated from method MR.Matrix3f.rotation.
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static unsafe MR.Matrix3f | rotation (in MR.Vector3f from, in MR.Vector3f to) |
| | creates matrix representing rotation that after application to (from) makes (to) vector Generated from method MR.Matrix3f.rotation.
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static unsafe MR.Matrix3f | rotationFromEuler (in MR.Vector3f eulerAngles) |
| | creates matrix representing rotation from 3 Euler angles: R=R(z)*R(y)*R(x) see more https://en.wikipedia.org/wiki/Euler_angles#Conventions_by_intrinsic_rotations Generated from method MR.Matrix3f.rotationFromEuler.
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static unsafe MR.Matrix3f | approximateLinearRotationMatrixFromEuler (in MR.Vector3f eulerAngles) |
| | returns linear by angles approximation of the rotation matrix, which is close to true rotation matrix for small angles Generated from method MR.Matrix3f.approximateLinearRotationMatrixFromEuler.
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static unsafe MR.Matrix3f | fromRows (in MR.Vector3f x, in MR.Vector3f y, in MR.Vector3f z) |
| | constructs a matrix from its 3 rows Generated from method MR.Matrix3f.fromRows.
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static unsafe MR.Matrix3f | fromColumns (in MR.Vector3f x, in MR.Vector3f y, in MR.Vector3f z) |
| | constructs a matrix from its 3 columns; use this method to get the matrix that transforms basis vectors ( plusX, plusY, plusZ ) into vectors ( x, y, z ) respectively Generated from method MR.Matrix3f.fromColumns.
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static unsafe bool | operator== (MR.Matrix3f a, MR.Matrix3f b) |
| | Generated from function MR.operator==.
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static unsafe bool | operator!= (MR.Matrix3f a, MR.Matrix3f b) |
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static unsafe MR.Matrix3f | operator+ (MR.Matrix3f a, in MR.Matrix3f b) |
| | Generated from function MR.operator+.
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static unsafe MR.Matrix3f | operator- (MR.Matrix3f a, in MR.Matrix3f b) |
| | Generated from function MR.operator-.
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static unsafe MR.Matrix3f | operator* (float a, MR.Matrix3f b) |
| | Generated from function MR.operator*.
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static unsafe MR.Matrix3f | operator* (MR.Matrix3f b, float a) |
| | Generated from function MR.operator*.
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static MR.Matrix3f | operator/ (MR.Matrix3f b, float a) |
| | Generated from function MR.operator/.
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static unsafe MR.Vector3f | operator* (MR.Matrix3f a, in MR.Vector3f b) |
| | x = a * b Generated from function MR.operator*.
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static unsafe MR.Matrix3f | operator* (MR.Matrix3f a, in MR.Matrix3f b) |
| | product of two matrices Generated from function MR.operator*.
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arbitrary 3x3 matrix Generated from class MR.Matrix3f. This is the by-value version of the struct.