Collision Detection
Collision detection serves as a fundamental concept in computational geometry. In this capacity, it focuses on determining whether two or more objects intersect. Understandably, being able to get informed about collisions, quickly and on a resource-effective basis, is a prerequisite for productive undertakings in a wide variety of domains.
To speed up the process of collision detection, two applicable phases are in existence (please note that, practically, these stages serve the same purpose and can coexist and get executed within the same operation, just like the MeshLib function does):
- The Broad Phase comes first, being designed for swift elimination of non-colliding objects;
- Then the Narrow Phase ensues. Its mission is to conduct detailed analysis of potentially intersecting elements.

Broad Phase of Collision Detection Operations
The broad phase of collision detection seeks to diminish computational load through eliminating objects which are unlikely to collide. This is attained via techniques to partition space or simplify object representations.
Axis-Aligned Bounding Box (AABB)
A common approach in the broad phase is to employ Axis-Aligned Bounding Boxes (AABB). These bounding volumes encapsulate objects in simplified rectangular forms aligned with coordinate axes. AABB checks, in computational terms, are in the right position to quickly discard objects or regions that do not overlap in a resource-effective fashion. This narrows the focus to potentially interacting elements.
Hence, the broad phase lays the groundwork for more detail-oriented intersection tests in the subsequent narrow phase.

Narrow Phase of Collision Detection Operations
The narrow phase refines the collision detection flow. It does so by thoroughly assessing the “threatening candidates,” i.e., those pinned down during the broad phase. For that, exact intersections are to be caught.
Triangle-Triangle Intersection Tests
Triangle-triangle intersection detection constitutes the backbone of narrow-phase analysis. Namely, this technique evaluates whether individual triangles in two meshes overlap, delivering precise results.
By working at the level of individual triangles, such tests ensure accuracy in identifying collisions between complex 3D objects or mesh elements.
Collision Detection Challenges
Having said enough about the importance and essence of collision detection activities, now is the right moment to discuss why a team might struggle with it. At least, as long as this team has no viable software tool, building upon a solid library, to tackle the collision detection challenge.
Identifying Overlaps in Complex Geometries. Handling large datasets, featuring intricate shapes or numerous components, belongs to the most significant hurdles when collision detection projects are at stake. As the number of elements increases, the likelihood of overlap and the complexity of pinpointing exact collision points grow significantly.
Self-Collision Within a Single Mesh. Self-collision takes place when parts of the same object intersect. Predictably, detecting such overlaps is particularly challenging in highly detailed or irregular meshes.
Performance Bottlenecks Regarding Large-Scale Analysis. Scrutinizing complex or large-scale datasets is predictably computationally intensive. That often results in performance bottlenecks that hinder workflow efficiency.
3D Collision Detection
Let’s start with the 3D dimension. Here, comprehensive tools are available for managing collision detection in 3D models, tackling the complexities of interactions between mesh elements, with exactness and resource-efficiency. These capabilities are envisioned to optimize both broad-phase and narrow-phase collision detection, ensuring adaptability and performance.

Bounding Volume Hierarchies (BVH)
Bounding Volume Hierarchies (aka BVH) promises a lot concerning broad-phase collision detection. By arranging objects within hierarchical structures, such as Axis-Aligned Bounding Boxes (AABB), this measure empowers productive preliminary filtering of potential collisions:
- Precise Exclusions. Only elements that are guaranteed not to collide are excluded at this stage. Any elements with a non-zero probability of collision are retained for subsequent deeper analysis;
- Focused Computational Effort. By reducing the dataset to elements with potential interactions, BVH optimizes resource usage, directing computational capacities toward areas that mandate detailed examination.
Colliding Triangle Detection
Here, we mean the capabilities to detect overlapping triangles between two meshes or specific mesh regions. This functionality is pivotal for applications like physics simulations, 3D printing, and structural integrity assessments. To optimize workflows that involve large 3D datasets, results can be represented in a compact bitset format, streamlining both processing and visualization.
Self-Collision Detection
It is also possible to identify self-intersections within a single mesh, ensuring that models are free from internal overlaps that could lead to issues in simulations, manufacturing, or rendering. For enhanced efficiency, self-collision results can be consolidated into a single bitset, facilitating streamlined analysis or correction workflows.
Colliding Triangle Detection
Colliding Triangle Detection
- Apply findCollidingTriangles for direct triangle-triangle intersection detection;
- Employ findCollidingTriangleBitsets to retrieve results in a memory-effective bitset format.
Self-Collision Detection
- Utilize findSelfCollidingTriangles for self-intersecting triangles;
- Resort to findSelfCollidingTrianglesBS for a consolidated bitset representation, to enhance further scrutiny.
Edge-Triangle Intersection Detection
- Rely on findCollidingEdgeTrisPrecise for targeted and accurate edge-triangle intersection analysis.
3D Collision Detection
Let’s start with the 3D dimension. Here, comprehensive tools are available for managing collision detection in 3D models, tackling the complexities of interactions between mesh elements, with exactness and resource-efficiency. These capabilities are envisioned to optimize both broad-phase and narrow-phase collision detection, ensuring adaptability and performance.

Detecting Intersecting Edges
Here, we mean identifying intersections between the edges of two given polylines. Just as with 3D projects, the sequence of geometric computations applied here involves broad-phase filtering and narrow-base detection.
Edge Representation Through Bitsets
When your workflow suggests large datasets, intersecting edges could also be represented in a compact bitset format. This technique reduces memory usage and facilitates swift identification. Hence, that is a go-to option for further analysis or visualization in such sophisticated cases.
MeshLib Library: Possibilities for 2D Tasks
In our library you can find, among other things:
- Concerning the detection of edges, one can rely on findCollidingEdgePairs and findCollidingEdges.
- As for the bitset-based approach, you can explore the potential of findCollidingEdgesBitsets, which will find bitsets per polyline with colliding edges.
Delve into MeshLib’s Documentation
Possible Practical Applications
Being a modern and evolving library, MeshLib underpins software used in a wide variety of domains. Speaking of collision detection, our tool box could support you in, inter alia:
- Ensuring CAD and 3D Printing activities. Our collision detection functions will assist with validating designs by identifying overlaps or intersections, so you will be sure that your models will be full-prepared for accurate fabrication and printing;
- Verifying Structural Integrity in Industrial Design and Architecture. Proper detection of collisions between components, based on MeshLib, will support the creation of robust structures. You will be able to prevent costly design flaws that could then compromise not only functionality, but also safety.
Collision Detection with MeshLib: Wrapping Up
MeshLib, as your software engineering library of choice, will deliver exceptional value. Be it about collision detection in 2D or in 3D terms, it will provide precise and economical versatile tools, all tailored to handle the complexities of geometric interactions.
In this capacity, our capabilities span both broad-phase filtering and narrow-phase precision, providing for resource-effective processing of large datasets and maintaining concurrent exactness. Whether detecting intersecting edges in 2D polylines or managing intricate mesh interactions in 3D, MeshLib’s features streamline workflows, prevent design errors, and support critical applications in CAD, GIS, 3D printing, structural analysis, etc.
On top of collision detection, you will also get other 3D data processing aspects covered, in an end-to-end fashion.
Try the MeshLib Library today!